/*---------------------------------------------------------------------------*/
+#include "solid.h"
+
+/*---------------------------------------------------------------------------*/
+
#define IMG_SHAD "png/shadow.png"
-#define IMG_COIN _("png/coin.png")
-#define IMG_COIN_GRUP "png/growup.png"
-#define IMG_COIN_GRDN "png/growdn.png"
+
+#define IMG_ITEM_COIN _("png/coin.png")
+#define IMG_ITEM_GROW "png/growup.png"
+#define IMG_ITEM_SHRINK "png/growdn.png"
#define BALL_FUDGE 0.001f
#define COIN_RADIUS 0.15f
/*---------------------------------------------------------------------------*/
-void coin_color(float *, int);
-void coin_init(int);
-void coin_free(void);
+void item_color(const struct s_item *, float *);
+void item_init(int);
+void item_free(void);
-void coin_push(void);
-void coin_push_text(int n);
-void coin_draw(int, float);
-void coin_pull(void);
+void item_push(void);
+void item_push_text(int);
+void item_draw(const struct s_item *, float);
+void item_pull(void);
/*---------------------------------------------------------------------------*/