/*---------------------------------------------------------------------------*/
#define IMG_SHAD "png/shadow.png"
+#define IMG_COIN _("png/coin.png")
+
+#define IMG_ITEM_GROW "png/growup.png"
+#define IMG_ITEM_SHRINK "png/growdn.png"
#define BALL_FUDGE 0.001f
#define COIN_RADIUS 0.15f
void coin_free(void);
void coin_push(void);
+void coin_push_text(int n);
void coin_draw(int, float);
void coin_pull(void);
/*---------------------------------------------------------------------------*/
+void item_color(float *, int);
+void item_init(int);
+void item_free(void);
+
+void item_push(void);
+void item_push_text(int n);
+void item_draw(int, float);
+void item_pull(void);
+
+/*---------------------------------------------------------------------------*/
+
void goal_init(int);
void goal_free(void);
void goal_draw(void);