c[1] = 0.2f;
c[2] = 1.0f;
}
- if (n == 50) //white's kind of boring, but you can do a colored png that way.
+ if (n == 50) /*white's kind of boring, but you can do a colored png that way.*/
{
c[0] = 1.0f;
c[1] = 1.0f;
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, a);
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, s);
glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, e);
- glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, h);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, h);
}
void coin_push_text(int n)
glBindTexture(GL_TEXTURE_2D, coin_grdn);
else if (n == 150)
glBindTexture(GL_TEXTURE_2D, coin_grup);
- else
+ else
glBindTexture(GL_TEXTURE_2D, coin_text);
}