#include "solid.h"
#include "image.h"
#include "config.h"
+#include "video.h"
#define PI 3.1415926535897932
float x = fcosf(2.f * PI * i / n);
float y = fsinf(2.f * PI * i / n);
- glColor4f(1.0f, 1.0f, 1.0f, (k == 0 ? 0.5f : 0.8f));
+ glColor4f(0.75f, 0.5f, 1.0f, (k == 0 ? 0.5f : 0.8f));
glVertex3f(x, 0.0f, y);
glColor4f(1.0f, 1.0f, 1.0f, 0.0f);
int w = config_get_d(CONFIG_WIDTH);
int h = config_get_d(CONFIG_HEIGHT);
- config_push_ortho();
+ video_push_ortho();
{
glEnable(GL_COLOR_MATERIAL);
glDisable(GL_LIGHTING);
glEnable(GL_LIGHTING);
glDisable(GL_COLOR_MATERIAL);
}
- config_pop_matrix();
+ video_pop_matrix();
}
}