#ifndef CONFIG_H
#define CONFIG_H
-#include <SDL.h>
-#include <stdio.h>
-#include "i18n.h"
-
-/*---------------------------------------------------------------------------*/
-
-#define CONFIG_DATA "./data"
-#define CONFIG_LOCALE "./locale"
-#define CONFIG_USER ".neverball"
-
/*
- * Global settings are stored in USER_CONFIG_FILE. Replays are stored
- * in USER_REPLAY_FILE. These files are placed in the user's home
- * directory as given by the HOME environment var. If the config file
- * is deleted, it will be recreated using the defaults.
+ * This file contains:
+ * 1- some global config methods (stored in a config file)
+ * 2- some SDL based functions
+ *
+ * If you're looking for constants, you should also see base_config.h
*/
-#define USER_CONFIG_FILE "neverballrc"
-#define USER_REPLAY_FILE _("Last")
-/*---------------------------------------------------------------------------*/
-
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
-#define RMASK 0xFF000000
-#define GMASK 0x00FF0000
-#define BMASK 0x0000FF00
-#define AMASK 0x000000FF
-#else
-#define RMASK 0x000000FF
-#define GMASK 0x0000FF00
-#define BMASK 0x00FF0000
-#define AMASK 0xFF000000
-#endif
-
-#ifdef _WIN32
-#define FMODE_RB "rb"
-#define FMODE_WB "wb"
-#else
-#define FMODE_RB "r"
-#define FMODE_WB "w"
-#endif
+#include <SDL.h>
-#ifdef _WIN32
-#define AUDIO_BUFF_HI 4096
-#define AUDIO_BUFF_LO 2048
-#else
-#define AUDIO_BUFF_HI 2048
-#define AUDIO_BUFF_LO 1024
-#endif
+#include "base_config.h"
+#include "lang.h"
/*---------------------------------------------------------------------------*/
CONFIG_TEXTURES,
CONFIG_GEOMETRY,
CONFIG_REFLECTION,
+ CONFIG_MULTISAMPLE,
+ CONFIG_MIPMAP,
+ CONFIG_ANISO,
CONFIG_BACKGROUND,
CONFIG_SHADOW,
- CONFIG_AUDIO_RATE,
CONFIG_AUDIO_BUFF,
CONFIG_MOUSE_SENSE,
CONFIG_MOUSE_INVERT,
CONFIG_VIEW_DZ,
CONFIG_ROTATE_FAST,
CONFIG_ROTATE_SLOW,
- CONFIG_LAST_SET,
- CONFIG_MODE,
+ CONFIG_KEY_FORWARD,
+ CONFIG_KEY_BACKWARD,
+ CONFIG_KEY_LEFT,
+ CONFIG_KEY_RIGHT,
+ CONFIG_KEY_PAUSE,
+ CONFIG_KEY_RESTART,
+ CONFIG_CHEAT,
+ CONFIG_STATS,
CONFIG_OPTION_D_COUNT
};
enum {
CONFIG_PLAYER,
CONFIG_BALL,
- CONFIG_COIN,
- CONFIG_LANG,
CONFIG_OPTION_S_COUNT
};
#define DEFAULT_TEXTURES 1
#define DEFAULT_GEOMETRY 1
#define DEFAULT_REFLECTION 1
+#define DEFAULT_MULTISAMPLE 0
+#define DEFAULT_MIPMAP 0
+#define DEFAULT_ANISO 1
#define DEFAULT_BACKGROUND 1
#define DEFAULT_SHADOW 1
-#define DEFAULT_AUDIO_RATE 44100
#define DEFAULT_AUDIO_BUFF AUDIO_BUFF_HI
#define DEFAULT_MOUSE_SENSE 300
#define DEFAULT_MOUSE_INVERT 0
#define DEFAULT_KEY_CAMERA_1 SDLK_F1
#define DEFAULT_KEY_CAMERA_2 SDLK_F2
#define DEFAULT_KEY_CAMERA_3 SDLK_F3
-#define DEFAULT_KEY_CAMERA_R SDLK_RIGHT
-#define DEFAULT_KEY_CAMERA_L SDLK_LEFT
+#define DEFAULT_KEY_CAMERA_R SDLK_d
+#define DEFAULT_KEY_CAMERA_L SDLK_s
#define DEFAULT_VIEW_FOV 50
#define DEFAULT_VIEW_DP 75
#define DEFAULT_VIEW_DC 25
#define DEFAULT_VIEW_DZ 200
#define DEFAULT_ROTATE_SLOW 100
#define DEFAULT_ROTATE_FAST 200
-#define DEFAULT_LAST_SET 0
-#define DEFAULT_MODE 0
-#define DEFAULT_PLAYER _("Player")
+#define DEFAULT_PLAYER ""
#define DEFAULT_BALL "png/ball.png"
-#define DEFAULT_COIN _("png/coin.png")
-#define DEFAULT_LANG ""
-
-/*---------------------------------------------------------------------------*/
-
-#define JOY_MAX 32767
-#define JOY_MID 16383
-
-#define MAXSTR 256
-#define MAXLVL 26
-#define MAXNAM 9
-
-#define GUI_FACE _("ttf/DejaVuSans-Bold.ttf")
+#define DEFAULT_CHEAT 0
+#define DEFAULT_KEY_FORWARD SDLK_UP
+#define DEFAULT_KEY_BACKWARD SDLK_DOWN
+#define DEFAULT_KEY_LEFT SDLK_LEFT
+#define DEFAULT_KEY_RIGHT SDLK_RIGHT
+#define DEFAULT_KEY_PAUSE SDLK_SPACE
+#define DEFAULT_KEY_RESTART SDLK_r
+#define DEFAULT_STATS 0
/*---------------------------------------------------------------------------*/
void config_save(void);
int config_mode(int, int, int);
-const char *config_data(const char *);
-const char *config_user(const char *);
-
-int config_data_path(const char *, const char *);
-int config_user_path(const char *);
-
/*---------------------------------------------------------------------------*/
void config_set_d(int, int);
void config_set_s(int, const char *);
void config_get_s(int, char *, int);
-const char * config_simple_get_s(int i);
-
/*---------------------------------------------------------------------------*/
-void config_set_grab(void);
+void config_set_grab(int w);
void config_clr_grab(void);
int config_get_grab(void);
-int config_get_pause(void);
-void config_set_pause(void);
-void config_clr_pause(void);
-void config_tgl_pause(void);
+/*---------------------------------------------------------------------------*/
+
+int config_cheat(void);
+void config_set_cheat(void);
+void config_clr_cheat(void);
/*---------------------------------------------------------------------------*/