void config_init(void)
{
- memset(option_d, 0, CONFIG_OPTION_D_COUNT * sizeof (int));
- memset(option_s, 0, CONFIG_OPTION_S_COUNT * sizeof (char *));
+ memset(option_d, 0, sizeof (option_d));
+ memset(option_s, 0, sizeof (option_s));
config_set_d(CONFIG_FULLSCREEN, DEFAULT_FULLSCREEN);
config_set_d(CONFIG_WIDTH, DEFAULT_WIDTH);
config_set_d(CONFIG_VIEW_DZ, DEFAULT_VIEW_DZ);
config_set_d(CONFIG_ROTATE_FAST, DEFAULT_ROTATE_FAST);
config_set_d(CONFIG_ROTATE_SLOW, DEFAULT_ROTATE_SLOW);
- config_set_d(CONFIG_LAST_SET, DEFAULT_LAST_SET);
config_set_d(CONFIG_MODE, DEFAULT_MODE);
config_set_d(CONFIG_CHEAT, DEFAULT_CHEAT);
config_set_s(CONFIG_PLAYER, DEFAULT_PLAYER);
config_set_d(CONFIG_ROTATE_FAST, atoi(val));
else if (strcmp(key, "rotate_slow") == 0)
config_set_d(CONFIG_ROTATE_SLOW, atoi(val));
- else if (strcmp(key, "last_set") == 0)
- config_set_d(CONFIG_LAST_SET, atoi(val));
else if (strcmp(key, "mode") == 0)
config_set_d(CONFIG_MODE, atoi(val));
- else if (strcmp(key, "cheat") == 0 && ALLOW_CHEAT)
+ else if (strcmp(key, "cheat") == 0 && ALLOW_CHEAT)
config_set_d(CONFIG_CHEAT, atoi(val));
else if (strcmp(key, "key_camera_1") == 0)
else if (strcmp(key, "key_camera_l") == 0)
config_key(val, CONFIG_KEY_CAMERA_L, DEFAULT_KEY_CAMERA_L);
- else if (strcmp(key, "player") == 0)
- config_set_s(CONFIG_PLAYER, val);
- else if (strcmp(key, "ball") == 0)
- config_set_s(CONFIG_BALL, val);
- else if (strcmp(key, "ball_bonus") == 0)
- config_set_s(CONFIG_BALL_BONUS, val);
- else if (strcmp(key, "lang") == 0)
- config_set_s(CONFIG_LANG, val);
+ else if (strcmp(key, "player") == 0)
+ config_set_s(CONFIG_PLAYER, val);
+ else if (strcmp(key, "ball") == 0)
+ config_set_s(CONFIG_BALL, val);
+ else if (strcmp(key, "ball_bonus") == 0)
+ config_set_s(CONFIG_BALL_BONUS, val);
+ else if (strcmp(key, "lang") == 0)
+ config_set_s(CONFIG_LANG, val);
}
fclose(fp);
option_d[CONFIG_ROTATE_FAST]);
fprintf(fp, "rotate_slow %d\n",
option_d[CONFIG_ROTATE_SLOW]);
- fprintf(fp, "last_set %d\n",
- option_d[CONFIG_LAST_SET]);
fprintf(fp, "mode %d\n",
option_d[CONFIG_MODE]);
- if (option_d[CONFIG_CHEAT])
- fprintf(fp, "cheat %d\n",
- option_d[CONFIG_CHEAT]);
+
+ if (option_d[CONFIG_CHEAT])
+ fprintf(fp,
+ "cheat %d\n",
+ option_d[CONFIG_CHEAT]);
fprintf(fp, "key_camera_1 %s\n",
SDL_GetKeyName(option_d[CONFIG_KEY_CAMERA_1]));
if (SDL_SetVideoMode(w, h, 0, SDL_OPENGL | (f ? SDL_FULLSCREEN : 0)))
{
- config_set_d(CONFIG_FULLSCREEN, f);
- config_set_d(CONFIG_WIDTH, w);
- config_set_d(CONFIG_HEIGHT, h);
+ config_set_d(CONFIG_FULLSCREEN, f);
+ config_set_d(CONFIG_WIDTH, w);
+ config_set_d(CONFIG_HEIGHT, h);
glViewport(0, 0, w, h);
glClearColor(0.0f, 0.0f, 0.1f, 0.0f);
strncpy(dst, option_s[i], len);
}
-const char * config_simple_get_s(int i)
+const char *config_simple_get_s(int i)
{
- return option_s[i];
+ return option_s[i];
}
/*---------------------------------------------------------------------------*/
GLdouble s = sin(r);
GLdouble c = cos(r) / s;
- GLdouble a = ((GLdouble) option_d[CONFIG_WIDTH] /
+ GLdouble a = ((GLdouble) option_d[CONFIG_WIDTH] /
(GLdouble) option_d[CONFIG_HEIGHT]);
glMatrixMode(GL_PROJECTION);