config_set_d(CONFIG_ROTATE_FAST, DEFAULT_ROTATE_FAST);
config_set_d(CONFIG_ROTATE_SLOW, DEFAULT_ROTATE_SLOW);
config_set_d(CONFIG_LAST_SET, DEFAULT_LAST_SET);
+ config_set_d(CONFIG_MODE, DEFAULT_MODE);
config_set_s(CONFIG_PLAYER, DEFAULT_PLAYER);
config_set_s(CONFIG_BALL, DEFAULT_BALL);
config_set_s(CONFIG_COIN, DEFAULT_COIN);
+ config_set_s(CONFIG_LANG, DEFAULT_LANG);
}
void config_load(void)
config_set_d(CONFIG_ROTATE_SLOW, atoi(val));
else if (strcmp(key, "last_set") == 0)
config_set_d(CONFIG_LAST_SET, atoi(val));
+ else if (strcmp(key, "mode") == 0)
+ config_set_d(CONFIG_MODE, atoi(val));
else if (strcmp(key, "key_camera_1") == 0)
config_key(val, CONFIG_KEY_CAMERA_1, DEFAULT_KEY_CAMERA_1);
config_set_s(CONFIG_BALL, val);
else if (strcmp(key, "coin") == 0)
config_set_s(CONFIG_COIN, val);
+ else if (strcmp(key, "lang") == 0)
+ config_set_s(CONFIG_LANG, val);
}
fclose(fp);
option_d[CONFIG_ROTATE_SLOW]);
fprintf(fp, "last_set %d\n",
option_d[CONFIG_LAST_SET]);
+ fprintf(fp, "mode %d\n",
+ option_d[CONFIG_MODE]);
fprintf(fp, "key_camera_1 %s\n",
SDL_GetKeyName(option_d[CONFIG_KEY_CAMERA_1]));
fprintf(fp, "player %s\n", option_s[CONFIG_PLAYER]);
fprintf(fp, "ball %s\n", option_s[CONFIG_BALL]);
fprintf(fp, "coin %s\n", option_s[CONFIG_COIN]);
+ fprintf(fp, "lang %s\n", option_s[CONFIG_LANG]);
fclose(fp);
}
if (SDL_SetVideoMode(w, h, 0, SDL_OPENGL | (f ? SDL_FULLSCREEN : 0)))
{
- option_d[CONFIG_FULLSCREEN] = f;
- option_d[CONFIG_WIDTH] = w;
- option_d[CONFIG_HEIGHT] = h;
- option_d[CONFIG_SHADOW] = option_d[CONFIG_SHADOW];
+ config_set_d(CONFIG_FULLSCREEN, f);
+ config_set_d(CONFIG_WIDTH, w);
+ config_set_d(CONFIG_HEIGHT, h);
glViewport(0, 0, w, h);
glClearColor(0.0f, 0.0f, 0.1f, 0.0f);
void config_tgl_d(int i)
{
option_d[i] = (option_d[i] ? 0 : 1);
+ dirty = 1;
}
int config_tst_d(int i, int d)
/*---------------------------------------------------------------------------*/
-void config_set_s(int i, char *src)
+void config_set_s(int i, const char *src)
{
int len = (int) strlen(src);
strncpy(dst, option_s[i], len);
}
+const char * config_simple_get_s(int i)
+{
+ return option_s[i];
+}
+
/*---------------------------------------------------------------------------*/
static int grabbed = 0;