Victory screen integrated into the game view/scene
[ghostsoverboard] / seascene.h
index e16af19..6540ddb 100644 (file)
@@ -29,6 +29,7 @@
 #include "screenlitkeeper.h"
 #include "level.h"
 #include <QAction>
+#include <QTimer>
 
 class SeaScene : public QGraphicsScene
 {
@@ -43,6 +44,7 @@ signals:
     void pauseOff();
     void vibrationActivated(bool on);
     void minimizeRequested();
+    void fullscreenRequested();
 
 public slots:
 
@@ -80,6 +82,8 @@ public slots:
 
     void softContinue();
 
+    void createVictoryItems();
+
 
 
 protected:
@@ -119,6 +123,7 @@ protected:
     QGraphicsTextItem * pAboutItem_;
     QGraphicsTextItem * pQuitItem_;
     QGraphicsTextItem * pMinimizeItem_;
+    QGraphicsTextItem * pVictoryCongratulationsItem_;
 
     QList<Level> levelList_;
 
@@ -131,6 +136,7 @@ protected:
 
     bool pauseForced_;
 
+    QTimer autopauseTimer;
 
 };