Changed the section to user/hidden as required for Nokia Store
[ghostsoverboard] / seascene.h
index 0e2a513..2816242 100644 (file)
@@ -1,5 +1,5 @@
 /**************************************************************************
-        Ghosts Overboard - a game for Maemo 5
+        Ghosts Overboard - a game for 'Meego 1.2 Harmattan'
 
         Copyright (C) 2011  Heli Hyvättinen
 
 #include<QGraphicsItemGroup>
 #include "screenlitkeeper.h"
 #include "level.h"
+#include "levelset.h"
 #include <QAction>
 #include <QTimer>
+#include <QTime>
+#include <policy/resource-set.h>
 
 class SeaScene : public QGraphicsScene
 {
@@ -37,12 +40,17 @@ class SeaScene : public QGraphicsScene
 public:
     explicit SeaScene(QObject *parent = 0);
 
+    virtual ~SeaScene();
+
 signals:
 
     void allGhostsPicked();
     void pauseOn();
     void pauseOff();
     void vibrationActivated(bool on);
+    void vibrationGranted();
+    void vibrationDenied();
+
 
 public slots:
 
@@ -80,6 +88,16 @@ public slots:
 
     void softContinue();
 
+    void setItemPointersNull();
+
+    void turnPauseOn();
+
+    void resourcesAvailable();
+
+    void resourcesLost();
+
+
+
 
 
 protected:
@@ -92,6 +110,10 @@ protected:
 
     void createMenuItems();
     void prepareForMenu(QGraphicsItem * pItem);
+    void createAboutBoxItems();
+    void createVictoryItems();
+    void createLevelCompletedItems();
+    void createSelectLevelsetFromListItems();
 
     const QString ghostImageFilename_;
     const QString rockImageFilename_;
@@ -118,8 +140,21 @@ protected:
     QGraphicsTextItem * pSettingsItem_;
     QGraphicsTextItem * pAboutItem_;
     QGraphicsTextItem * pQuitItem_;
+    QGraphicsTextItem * pChooseLevelsetItem_;
 
-    QList<Level> levelList_;
+    QGraphicsTextItem * pVictoryScoreItem_;
+    QGraphicsTextItem * pAboutBoxItem_;
+    QGraphicsTextItem * pVictoryCongratulationsItem_;
+
+    QGraphicsTextItem * pLevelCompletedItem_;
+
+    QGraphicsTextItem * pSelectLevelsetFromListItem_;
+
+    QList<QGraphicsItem *>  levelsetItems_;
+
+    QList<Levelset> availableLevelsets_;
+
+    Levelset levelset_;
 
     int currentLevel_;
 
@@ -132,6 +167,14 @@ protected:
 
     QTimer autopauseTimer;
 
+
+    QTime scoreCounter_;
+    int totalScore_;
+    int levelScore_;
+
+    ResourcePolicy::ResourceSet * pResourceSet_;
+    bool vibrationAllowed_;
+
 };
 
 #endif // SEASCENE_H