+/**************************************************************************
+ Ghosts Overboard - a game for Maemo 5
+
+ Copyright (C) 2011 Heli Hyvättinen
+
+ This file is part of Ghosts Overboard
+
+ Ghosts Overboard is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+**************************************************************************/
+
#include "seascene.h"
#include "octopus.h"
#include "ship.h"
//spread the octopuses
- QList<Octopus*> octopuses;
+ QList <Octopus*> octopusList;
for (int i=0; i < octopuses; i++)
{
movingItems_.append(pOctopus);
connect(this,SIGNAL(pauseOn()),pOctopus,SLOT(stopMoving()));
connect(this,SIGNAL(pauseOff()),pOctopus,SLOT(startMoving()));
- octopuses.append(pOctopus);
+ octopusList.append(pOctopus);
delete pPosition;
}
movingItems_.append(pShip);
connect(this,SIGNAL(pauseOn()),pShip,SLOT(stopMoving()));
connect(this,SIGNAL(pauseOff()),pShip,SLOT(startMoving()));
- foreach (Octopus* pOctopus, octopuses)
+ foreach (Octopus* pOctopus, octopusList)
{
connect(pOctopus,SIGNAL(droppingGhosts()),pShip,SLOT(dropAllGhosts()));
}