#include <signal.h>
#endif
-#if defined(__APPLE__)
-#define CONFIG_SDL_GENERIC_KBD
-#endif
-
static SDL_Surface *screen;
static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
static int last_vm_running;
static int gui_key_modifier_pressed;
static int gui_keysym;
static int gui_fullscreen_initial_grab;
+static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
+static uint8_t modifiers_state[256];
+static int width, height;
+static SDL_Cursor *sdl_cursor_normal;
+static SDL_Cursor *sdl_cursor_hidden;
+static int absolute_enabled = 0;
static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
{
// printf("resizing to %d %d\n", w, h);
flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
- flags |= SDL_RESIZABLE;
if (gui_fullscreen)
flags |= SDL_FULLSCREEN;
+
+ width = w;
+ height = h;
+
+ again:
screen = SDL_SetVideoMode(w, h, 0, flags);
if (!screen) {
fprintf(stderr, "Could not open SDL display\n");
exit(1);
}
+ if (!screen->pixels && (flags & SDL_HWSURFACE) && (flags & SDL_FULLSCREEN)) {
+ flags &= ~SDL_HWSURFACE;
+ goto again;
+ }
+
+ if (!screen->pixels) {
+ fprintf(stderr, "Could not open SDL display\n");
+ exit(1);
+ }
ds->data = screen->pixels;
ds->linesize = screen->pitch;
ds->depth = screen->format->BitsPerPixel;
+ if (ds->depth == 32 && screen->format->Rshift == 0) {
+ ds->bgr = 1;
+ } else {
+ ds->bgr = 0;
+ }
ds->width = w;
ds->height = h;
}
-#ifdef CONFIG_SDL_GENERIC_KBD
-
-/* XXX: use keymap tables defined in the VNC patch because the
- following code suppose you have a US keyboard. */
-
-static const uint8_t scancodes[SDLK_LAST] = {
- [SDLK_ESCAPE] = 0x01,
- [SDLK_1] = 0x02,
- [SDLK_2] = 0x03,
- [SDLK_3] = 0x04,
- [SDLK_4] = 0x05,
- [SDLK_5] = 0x06,
- [SDLK_6] = 0x07,
- [SDLK_7] = 0x08,
- [SDLK_8] = 0x09,
- [SDLK_9] = 0x0a,
- [SDLK_0] = 0x0b,
- [SDLK_MINUS] = 0x0c,
- [SDLK_EQUALS] = 0x0d,
- [SDLK_BACKSPACE] = 0x0e,
- [SDLK_TAB] = 0x0f,
- [SDLK_q] = 0x10,
- [SDLK_w] = 0x11,
- [SDLK_e] = 0x12,
- [SDLK_r] = 0x13,
- [SDLK_t] = 0x14,
- [SDLK_y] = 0x15,
- [SDLK_u] = 0x16,
- [SDLK_i] = 0x17,
- [SDLK_o] = 0x18,
- [SDLK_p] = 0x19,
- [SDLK_LEFTBRACKET] = 0x1a,
- [SDLK_RIGHTBRACKET] = 0x1b,
- [SDLK_RETURN] = 0x1c,
- [SDLK_LCTRL] = 0x1d,
- [SDLK_a] = 0x1e,
- [SDLK_s] = 0x1f,
- [SDLK_d] = 0x20,
- [SDLK_f] = 0x21,
- [SDLK_g] = 0x22,
- [SDLK_h] = 0x23,
- [SDLK_j] = 0x24,
- [SDLK_k] = 0x25,
- [SDLK_l] = 0x26,
- [SDLK_SEMICOLON] = 0x27,
- [SDLK_QUOTE] = 0x28,
- [SDLK_BACKQUOTE] = 0x29,
- [SDLK_LSHIFT] = 0x2a,
- [SDLK_BACKSLASH] = 0x2b,
- [SDLK_z] = 0x2c,
- [SDLK_x] = 0x2d,
- [SDLK_c] = 0x2e,
- [SDLK_v] = 0x2f,
- [SDLK_b] = 0x30,
- [SDLK_n] = 0x31,
- [SDLK_m] = 0x32,
- [SDLK_COMMA] = 0x33,
- [SDLK_PERIOD] = 0x34,
- [SDLK_SLASH] = 0x35,
- [SDLK_KP_MULTIPLY] = 0x37,
- [SDLK_LALT] = 0x38,
- [SDLK_SPACE] = 0x39,
- [SDLK_CAPSLOCK] = 0x3a,
- [SDLK_F1] = 0x3b,
- [SDLK_F2] = 0x3c,
- [SDLK_F3] = 0x3d,
- [SDLK_F4] = 0x3e,
- [SDLK_F5] = 0x3f,
- [SDLK_F6] = 0x40,
- [SDLK_F7] = 0x41,
- [SDLK_F8] = 0x42,
- [SDLK_F9] = 0x43,
- [SDLK_F10] = 0x44,
- [SDLK_NUMLOCK] = 0x45,
- [SDLK_SCROLLOCK] = 0x46,
- [SDLK_KP7] = 0x47,
- [SDLK_KP8] = 0x48,
- [SDLK_KP9] = 0x49,
- [SDLK_KP_MINUS] = 0x4a,
- [SDLK_KP4] = 0x4b,
- [SDLK_KP5] = 0x4c,
- [SDLK_KP6] = 0x4d,
- [SDLK_KP_PLUS] = 0x4e,
- [SDLK_KP1] = 0x4f,
- [SDLK_KP2] = 0x50,
- [SDLK_KP3] = 0x51,
- [SDLK_KP0] = 0x52,
- [SDLK_KP_PERIOD] = 0x53,
- [SDLK_PRINT] = 0x54,
- [SDLK_LMETA] = 0x56,
-
- [SDLK_KP_ENTER] = 0x9c,
- [SDLK_KP_DIVIDE] = 0xb5,
-
- [SDLK_UP] = 0xc8,
- [SDLK_DOWN] = 0xd0,
- [SDLK_RIGHT] = 0xcd,
- [SDLK_LEFT] = 0xcb,
- [SDLK_INSERT] = 0xd2,
- [SDLK_HOME] = 0xc7,
- [SDLK_END] = 0xcf,
- [SDLK_PAGEUP] = 0xc9,
- [SDLK_PAGEDOWN] = 0xd1,
- [SDLK_DELETE] = 0xd3,
-};
+/* generic keyboard conversion */
-static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
+#include "sdl_keysym.h"
+#include "keymaps.c"
+
+static kbd_layout_t *kbd_layout = NULL;
+
+static uint8_t sdl_keyevent_to_keycode_generic(const SDL_KeyboardEvent *ev)
{
- return scancodes[ev->keysym.sym];
+ int keysym;
+ /* workaround for X11+SDL bug with AltGR */
+ keysym = ev->keysym.sym;
+ if (keysym == 0 && ev->keysym.scancode == 113)
+ keysym = SDLK_MODE;
+ /* For Japanese key '\' and '|' */
+ if (keysym == 92 && ev->keysym.scancode == 133) {
+ keysym = 0xa5;
+ }
+ return keysym2scancode(kbd_layout, keysym);
}
-#elif defined(_WIN32)
+/* specific keyboard conversions from scan codes */
+
+#if defined(_WIN32)
static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
{
#else
-static const uint8_t x_keycode_to_pc_keycode[61] = {
+static const uint8_t x_keycode_to_pc_keycode[115] = {
0xc7, /* 97 Home */
0xc8, /* 98 Up */
0xc9, /* 99 PgUp */
0x0, /* 117 */
0x0, /* 118 */
0x0, /* 119 */
- 0x70, /* 120 Hiragana_Katakana */
+ 0x0, /* 120 */
0x0, /* 121 */
0x0, /* 122 */
- 0x73, /* 123 backslash */
+ 0x0, /* 123 */
0x0, /* 124 */
0x0, /* 125 */
0x0, /* 126 */
0x51, /* 155 KP_PgDn */
0x52, /* 156 KP_Ins */
0x53, /* 157 KP_Del */
+ 0x0, /* 158 */
+ 0x0, /* 159 */
+ 0x0, /* 160 */
+ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, /* 170 */
+ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, /* 180 */
+ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, /* 190 */
+ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, /* 200 */
+ 0x0, /* 201 */
+ 0x0, /* 202 */
+ 0x0, /* 203 */
+ 0x0, /* 204 */
+ 0x0, /* 205 */
+ 0x0, /* 206 */
+ 0x0, /* 207 */
+ 0x70, /* 208 Hiragana_Katakana */
+ 0x0, /* 209 */
+ 0x0, /* 210 */
+ 0x73, /* 211 backslash */
};
static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
keycode = 0;
} else if (keycode < 97) {
keycode -= 8; /* just an offset */
- } else if (keycode < 158) {
+ } else if (keycode < 212) {
/* use conversion table */
keycode = x_keycode_to_pc_keycode[keycode - 97];
} else {
#endif
+static void reset_keys(void)
+{
+ int i;
+ for(i = 0; i < 256; i++) {
+ if (modifiers_state[i]) {
+ if (i & 0x80)
+ kbd_put_keycode(0xe0);
+ kbd_put_keycode(i | 0x80);
+ modifiers_state[i] = 0;
+ }
+ }
+}
+
static void sdl_process_key(SDL_KeyboardEvent *ev)
{
- int keycode, v, i;
- static uint8_t modifiers_state[256];
+ int keycode, v;
if (ev->keysym.sym == SDLK_PAUSE) {
/* specific case */
return;
}
- /* XXX: not portable, but avoids complicated mappings */
- keycode = sdl_keyevent_to_keycode(ev);
+ if (kbd_layout) {
+ keycode = sdl_keyevent_to_keycode_generic(ev);
+ } else {
+ keycode = sdl_keyevent_to_keycode(ev);
+ }
switch(keycode) {
case 0x00:
/* sent when leaving window: reset the modifiers state */
- for(i = 0; i < 256; i++) {
- if (modifiers_state[i]) {
- if (i & 0x80)
- kbd_put_keycode(0xe0);
- kbd_put_keycode(i | 0x80);
- }
- }
+ reset_keys();
return;
case 0x2a: /* Left Shift */
case 0x36: /* Right Shift */
strcat(buf, " [Stopped]");
}
if (gui_grab) {
- strcat(buf, " - Press Ctrl-Shift to exit grab");
+ strcat(buf, " - Press Ctrl-Alt to exit grab");
}
SDL_WM_SetCaption(buf, "QEMU");
}
+static void sdl_hide_cursor(void)
+{
+ if (kbd_mouse_is_absolute()) {
+ SDL_ShowCursor(1);
+ SDL_SetCursor(sdl_cursor_hidden);
+ } else {
+ SDL_ShowCursor(0);
+ }
+}
+
+static void sdl_show_cursor(void)
+{
+ if (!kbd_mouse_is_absolute()) {
+ SDL_ShowCursor(1);
+ }
+}
+
static void sdl_grab_start(void)
{
- SDL_ShowCursor(0);
+ sdl_hide_cursor();
SDL_WM_GrabInput(SDL_GRAB_ON);
/* dummy read to avoid moving the mouse */
SDL_GetRelativeMouseState(NULL, NULL);
static void sdl_grab_end(void)
{
SDL_WM_GrabInput(SDL_GRAB_OFF);
- SDL_ShowCursor(1);
+ sdl_show_cursor();
gui_grab = 0;
sdl_update_caption();
}
-static void sdl_send_mouse_event(void)
+static void sdl_send_mouse_event(int dz)
{
- int dx, dy, dz, state, buttons;
+ int dx, dy, state, buttons;
state = SDL_GetRelativeMouseState(&dx, &dy);
buttons = 0;
if (state & SDL_BUTTON(SDL_BUTTON_LEFT))
buttons |= MOUSE_EVENT_RBUTTON;
if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
buttons |= MOUSE_EVENT_MBUTTON;
- /* XXX: test wheel */
- dz = 0;
-#ifdef SDL_BUTTON_WHEELUP
- if (state & SDL_BUTTON(SDL_BUTTON_WHEELUP))
- dz--;
- if (state & SDL_BUTTON(SDL_BUTTON_WHEELDOWN))
- dz++;
-#endif
+
+ if (kbd_mouse_is_absolute()) {
+ if (!absolute_enabled) {
+ sdl_hide_cursor();
+ if (gui_grab) {
+ sdl_grab_end();
+ }
+ absolute_enabled = 1;
+ }
+
+ SDL_GetMouseState(&dx, &dy);
+ dx = dx * 0x7FFF / width;
+ dy = dy * 0x7FFF / height;
+ }
+
kbd_mouse_event(dx, dy, dz, buttons);
}
if (!gui_saved_grab)
sdl_grab_end();
}
- vga_invalidate_display();
- vga_update_display();
+ vga_hw_invalidate();
+ vga_hw_update();
}
static void sdl_refresh(DisplayState *ds)
sdl_update_caption();
}
- if (is_active_console(vga_console))
- vga_update_display();
+ vga_hw_update();
while (SDL_PollEvent(ev)) {
switch (ev->type) {
case SDL_KEYDOWN:
case SDL_KEYUP:
if (ev->type == SDL_KEYDOWN) {
- mod_state = (SDL_GetModState() & (KMOD_LSHIFT | KMOD_LCTRL)) ==
- (KMOD_LSHIFT | KMOD_LCTRL);
+ mod_state = (SDL_GetModState() & gui_grab_code) ==
+ gui_grab_code;
gui_key_modifier_pressed = mod_state;
if (gui_key_modifier_pressed) {
- switch(ev->key.keysym.sym) {
- case SDLK_f:
+ int keycode;
+ keycode = sdl_keyevent_to_keycode(&ev->key);
+ switch(keycode) {
+ case 0x21: /* 'f' key on US keyboard */
toggle_full_screen(ds);
gui_keysym = 1;
break;
- case SDLK_F1 ... SDLK_F12:
- console_select(ev->key.keysym.sym - SDLK_F1);
- if (is_active_console(vga_console)) {
- /* tell the vga console to redisplay itself */
- vga_invalidate_display();
- } else {
+ case 0x02 ... 0x0a: /* '1' to '9' keys */
+ /* Reset the modifiers sent to the current console */
+ reset_keys();
+ console_select(keycode - 0x02);
+ if (!is_graphic_console()) {
/* display grab if going to a text console */
if (gui_grab)
sdl_grab_end();
default:
break;
}
- }
- if (!is_active_console(vga_console)) {
+ } else if (!is_graphic_console()) {
int keysym;
keysym = 0;
if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
}
}
} else if (ev->type == SDL_KEYUP) {
- mod_state = (SDL_GetModState() & (KMOD_LSHIFT | KMOD_LCTRL));
+ mod_state = (ev->key.keysym.mod & gui_grab_code);
if (!mod_state) {
if (gui_key_modifier_pressed) {
+ gui_key_modifier_pressed = 0;
if (gui_keysym == 0) {
- /* exit/enter grab if pressing Ctrl-Shift */
- if (!gui_grab)
- sdl_grab_start();
- else
+ /* exit/enter grab if pressing Ctrl-Alt */
+ if (!gui_grab) {
+ /* if the application is not active,
+ do not try to enter grab state. It
+ prevents
+ 'SDL_WM_GrabInput(SDL_GRAB_ON)'
+ from blocking all the application
+ (SDL bug). */
+ if (SDL_GetAppState() & SDL_APPACTIVE)
+ sdl_grab_start();
+ } else {
sdl_grab_end();
+ }
+ /* SDL does not send back all the
+ modifiers key, so we must correct it */
+ reset_keys();
break;
}
- gui_key_modifier_pressed = 0;
gui_keysym = 0;
}
}
}
- if (is_active_console(vga_console))
+ if (is_graphic_console() && !gui_keysym)
sdl_process_key(&ev->key);
break;
case SDL_QUIT:
qemu_system_shutdown_request();
break;
case SDL_MOUSEMOTION:
- if (gui_grab) {
- sdl_send_mouse_event();
+ if (gui_grab || kbd_mouse_is_absolute()) {
+ sdl_send_mouse_event(0);
}
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
{
SDL_MouseButtonEvent *bev = &ev->button;
- if (!gui_grab) {
+ if (!gui_grab && !kbd_mouse_is_absolute()) {
if (ev->type == SDL_MOUSEBUTTONDOWN &&
(bev->state & SDL_BUTTON_LMASK)) {
/* start grabbing all events */
sdl_grab_start();
}
} else {
- sdl_send_mouse_event();
+ int dz;
+ dz = 0;
+#ifdef SDL_BUTTON_WHEELUP
+ if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
+ dz = -1;
+ } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
+ dz = 1;
+ }
+#endif
+ sdl_send_mouse_event(dz);
}
}
break;
case SDL_ACTIVEEVENT:
- if (gui_grab && (ev->active.gain & SDL_ACTIVEEVENTMASK) == 0 &&
- !gui_fullscreen_initial_grab) {
+ if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
+ !ev->active.gain && !gui_fullscreen_initial_grab) {
sdl_grab_end();
}
break;
void sdl_display_init(DisplayState *ds, int full_screen)
{
int flags;
+ uint8_t data = 0;
+
+#if defined(__APPLE__)
+ /* always use generic keymaps */
+ if (!keyboard_layout)
+ keyboard_layout = "en-us";
+#endif
+ if(keyboard_layout) {
+ kbd_layout = init_keyboard_layout(keyboard_layout);
+ if (!kbd_layout)
+ exit(1);
+ }
flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
if (SDL_Init (flags)) {
SDL_EnableUNICODE(1);
gui_grab = 0;
+ sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
+ sdl_cursor_normal = SDL_GetCursor();
+
atexit(sdl_cleanup);
if (full_screen) {
gui_fullscreen = 1;