* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
-#include <stdlib.h>
-#include <stdio.h>
-#include <stdarg.h>
-#include <string.h>
-#include <getopt.h>
-#include <inttypes.h>
-#include <unistd.h>
-#include <sys/mman.h>
-#include <fcntl.h>
-#include <signal.h>
-#include <time.h>
-#include <sys/time.h>
-#include <malloc.h>
-#include <termios.h>
-#include <sys/poll.h>
-#include <errno.h>
-#include <sys/wait.h>
-#include <netinet/in.h>
+#include "vl.h"
#include <SDL.h>
-#include "cpu-i386.h"
-#include "exec.h"
-
-#include "vl.h"
+#ifndef _WIN32
+#include <signal.h>
+#endif
static SDL_Surface *screen;
static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
+static int last_vm_running;
+static int gui_saved_grab;
+static int gui_fullscreen;
+static int gui_key_modifier_pressed;
+static int gui_keysym;
static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
{
+ // printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
SDL_UpdateRect(screen, x, y, w, h);
}
flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
flags |= SDL_RESIZABLE;
+ if (gui_fullscreen)
+ flags |= SDL_FULLSCREEN;
screen = SDL_SetVideoMode(w, h, 0, flags);
if (!screen) {
fprintf(stderr, "Could not open SDL display\n");
ds->depth = screen->format->BitsPerPixel;
}
-static const uint32_t x_keycode_to_pc_keycode[61] = {
- 0x47e0, /* 97 Home */
- 0x48e0, /* 98 Up */
- 0x49e0, /* 99 PgUp */
- 0x4be0, /* 100 Left */
+static const uint8_t x_keycode_to_pc_keycode[61] = {
+ 0xc7, /* 97 Home */
+ 0xc8, /* 98 Up */
+ 0xc9, /* 99 PgUp */
+ 0xcb, /* 100 Left */
0x4c, /* 101 KP-5 */
- 0x4de0, /* 102 Right */
- 0x4fe0, /* 103 End */
- 0x50e0, /* 104 Down */
- 0x51e0, /* 105 PgDn */
- 0x52e0, /* 106 Ins */
- 0x53e0, /* 107 Del */
- 0x1ce0, /* 108 Enter */
- 0x1de0, /* 109 Ctrl-R */
- 0x451de1, /* 110 Pause */
- 0x37e0, /* 111 Print */
- 0x35e0, /* 112 Divide */
- 0x38e0, /* 113 Alt-R */
- 0x46e0, /* 114 Break */
+ 0xcd, /* 102 Right */
+ 0xcf, /* 103 End */
+ 0xd0, /* 104 Down */
+ 0xd1, /* 105 PgDn */
+ 0xd2, /* 106 Ins */
+ 0xd3, /* 107 Del */
+ 0x9c, /* 108 Enter */
+ 0x9d, /* 109 Ctrl-R */
+ 0x0, /* 110 Pause */
+ 0xb7, /* 111 Print */
+ 0xb5, /* 112 Divide */
+ 0xb8, /* 113 Alt-R */
+ 0xc6, /* 114 Break */
0x0, /* 115 */
0x0, /* 116 */
0x0, /* 117 */
0x0, /* 118 */
0x0, /* 119 */
- 0x0, /* 120 */
+ 0x70, /* 120 Hiragana_Katakana */
0x0, /* 121 */
0x0, /* 122 */
- 0x0, /* 123 */
+ 0x73, /* 123 backslash */
0x0, /* 124 */
0x0, /* 125 */
0x0, /* 126 */
0x0, /* 127 */
0x0, /* 128 */
- 0x0, /* 129 */
+ 0x79, /* 129 Henkan */
0x0, /* 130 */
- 0x0, /* 131 */
+ 0x7b, /* 131 Muhenkan */
0x0, /* 132 */
- 0x0, /* 133 */
+ 0x7d, /* 133 Yen */
0x0, /* 134 */
0x0, /* 135 */
0x47, /* 136 KP_7 */
static void sdl_process_key(SDL_KeyboardEvent *ev)
{
- int keycode, v;
-
+ int keycode, v, i;
+ static uint8_t modifiers_state[256];
+
+ if (ev->keysym.sym == SDLK_PAUSE) {
+ /* specific case */
+ v = 0;
+ if (ev->type == SDL_KEYUP)
+ v |= 0x80;
+ kbd_put_keycode(0xe1);
+ kbd_put_keycode(0x1d | v);
+ kbd_put_keycode(0x45 | v);
+ return;
+ }
+
/* XXX: not portable, but avoids complicated mappings */
keycode = ev->keysym.scancode;
+
+ /* XXX: windows version may not work: 0xe0/0xe1 should be trapped
+ ? */
+#ifndef _WIN32
if (keycode < 9) {
keycode = 0;
} else if (keycode < 97) {
} else {
keycode = 0;
}
-
- /* now send the key code */
- while (keycode != 0) {
- v = keycode & 0xff;
+#endif
+
+ switch(keycode) {
+ case 0x00:
+ /* sent when leaving window: reset the modifiers state */
+ for(i = 0; i < 256; i++) {
+ if (modifiers_state[i]) {
+ if (i & 0x80)
+ kbd_put_keycode(0xe0);
+ kbd_put_keycode(i | 0x80);
+ }
+ }
+ return;
+ case 0x2a: /* Left Shift */
+ case 0x36: /* Right Shift */
+ case 0x1d: /* Left CTRL */
+ case 0x9d: /* Right CTRL */
+ case 0x38: /* Left ALT */
+ case 0xb8: /* Right ALT */
if (ev->type == SDL_KEYUP)
- v |= 0x80;
- kbd_put_keycode(v);
- keycode >>= 8;
+ modifiers_state[keycode] = 0;
+ else
+ modifiers_state[keycode] = 1;
+ break;
+ case 0x45: /* num lock */
+ case 0x3a: /* caps lock */
+ /* SDL does not send the key up event, so we generate it */
+ kbd_put_keycode(keycode);
+ kbd_put_keycode(keycode | 0x80);
+ return;
}
+
+ /* now send the key code */
+ if (keycode & 0x80)
+ kbd_put_keycode(0xe0);
+ if (ev->type == SDL_KEYUP)
+ kbd_put_keycode(keycode | 0x80);
+ else
+ kbd_put_keycode(keycode & 0x7f);
+}
+
+static void sdl_update_caption(void)
+{
+ char buf[1024];
+ strcpy(buf, "QEMU");
+ if (!vm_running) {
+ strcat(buf, " [Stopped]");
+ }
+ if (gui_grab) {
+ strcat(buf, " - Press Ctrl-Shift to exit grab");
+ }
+ SDL_WM_SetCaption(buf, "QEMU");
}
static void sdl_grab_start(void)
{
- SDL_WM_SetCaption("QEMU - Press Ctrl-Shift to exit grab", "QEMU");
SDL_ShowCursor(0);
SDL_WM_GrabInput(SDL_GRAB_ON);
/* dummy read to avoid moving the mouse */
SDL_GetRelativeMouseState(NULL, NULL);
gui_grab = 1;
+ sdl_update_caption();
}
static void sdl_grab_end(void)
{
- SDL_WM_SetCaption("QEMU", "QEMU");
SDL_WM_GrabInput(SDL_GRAB_OFF);
SDL_ShowCursor(1);
gui_grab = 0;
+ sdl_update_caption();
}
static void sdl_send_mouse_event(void)
buttons |= MOUSE_EVENT_MBUTTON;
/* XXX: test wheel */
dz = 0;
+#ifdef SDL_BUTTON_WHEELUP
if (state & SDL_BUTTON(SDL_BUTTON_WHEELUP))
dz--;
if (state & SDL_BUTTON(SDL_BUTTON_WHEELDOWN))
dz++;
+#endif
kbd_mouse_event(dx, dy, dz, buttons);
}
+static void toggle_full_screen(DisplayState *ds)
+{
+ gui_fullscreen = !gui_fullscreen;
+ sdl_resize(ds, screen->w, screen->h);
+ if (gui_fullscreen) {
+ gui_saved_grab = gui_grab;
+ sdl_grab_start();
+ } else {
+ if (!gui_saved_grab)
+ sdl_grab_end();
+ }
+ vga_invalidate_display();
+ vga_update_display();
+}
+
static void sdl_refresh(DisplayState *ds)
{
SDL_Event ev1, *ev = &ev1;
+ int mod_state;
+
+ if (last_vm_running != vm_running) {
+ last_vm_running = vm_running;
+ sdl_update_caption();
+ }
vga_update_display();
while (SDL_PollEvent(ev)) {
case SDL_KEYDOWN:
case SDL_KEYUP:
if (ev->type == SDL_KEYDOWN) {
- if ((SDL_GetModState() & (KMOD_LSHIFT | KMOD_LCTRL)) ==
- (KMOD_LSHIFT | KMOD_LCTRL)) {
- /* exit/enter grab if pressing Ctrl-Shift */
- if (!gui_grab)
- sdl_grab_start();
- else
- sdl_grab_end();
+ mod_state = (SDL_GetModState() & (KMOD_LSHIFT | KMOD_LCTRL)) ==
+ (KMOD_LSHIFT | KMOD_LCTRL);
+ gui_key_modifier_pressed = mod_state;
+ if (gui_key_modifier_pressed &&
+ ev->key.keysym.sym == SDLK_f) {
+ gui_keysym = ev->key.keysym.sym;
+ }
+ } else if (ev->type == SDL_KEYUP) {
+ mod_state = (SDL_GetModState() & (KMOD_LSHIFT | KMOD_LCTRL));
+ if (!mod_state) {
+ if (gui_key_modifier_pressed) {
+ switch(gui_keysym) {
+ case SDLK_f:
+ toggle_full_screen(ds);
+ break;
+ case 0:
+ /* exit/enter grab if pressing Ctrl-Shift */
+ if (!gui_grab)
+ sdl_grab_start();
+ else
+ sdl_grab_end();
+ break;
+ }
+ gui_key_modifier_pressed = 0;
+ gui_keysym = 0;
+ }
}
}
sdl_process_key(&ev->key);
break;
case SDL_QUIT:
- reset_requested = 1;
+ qemu_system_shutdown_request();
break;
case SDL_MOUSEMOTION:
if (gui_grab) {
}
}
break;
+ case SDL_ACTIVEEVENT:
+ if (gui_grab && (ev->active.gain & SDL_ACTIVEEVENTMASK) == 0) {
+ sdl_grab_end();
+ }
+ break;
default:
break;
}
}
}
+static void sdl_cleanup(void)
+{
+ SDL_Quit();
+}
+
void sdl_display_init(DisplayState *ds)
{
int flags;
fprintf(stderr, "Could not initialize SDL - exiting\n");
exit(1);
}
+
+#ifndef _WIN32
+ /* NOTE: we still want Ctrl-C to work, so we undo the SDL redirections */
+ signal(SIGINT, SIG_DFL);
+ signal(SIGQUIT, SIG_DFL);
+#endif
+
ds->dpy_update = sdl_update;
ds->dpy_resize = sdl_resize;
ds->dpy_refresh = sdl_refresh;
sdl_resize(ds, 640, 400);
- SDL_WM_SetCaption("QEMU", "QEMU");
+ sdl_update_caption();
SDL_EnableKeyRepeat(250, 50);
gui_grab = 0;
+
+ atexit(sdl_cleanup);
}