+ghostsoverboard (0.4.0) unstable; urgency=low
+
+ * Another set of levels
+ * Highscore for individual levels and levelsets. Only completed levels
+ are counted in the levelset score (not restarted ones). Time spent paused
+ is not included in the high score times.
+
+ -- Heli Hyvättinen <heli.hyvattinen@kymp.net> Tue, 25 Oct 2011 14:31:00 +0300
+
+ghostsoverboard (0.3.0) unstable; urgency=low
+
+ * game view uses full screen
+ * menu integrated to the game view
+ * victory dialog integrated to the game view
+ * about box integrated to the game view
+ * vibration setting now saved
+ * autopause after 15 minutes, counting reset from starting a level and returning from pause
+
+ -- Heli Hyvättinen <heli.hyvattinen@kymp.net> Tue, 26 July 2011 18:08:00 +0300
+
ghostsoverboard (0.2.1) unstable; urgency=low
* vibration effects no longer disappear when level changes or is restarted
- -- Heli Hyvättinen <helihyvattinen@kymp.net> Wed, 13 July 2011 15:58:00 +0300
+ -- Heli Hyvättinen <heli.hyvattinen@kymp.net> Wed, 13 July 2011 15:58:00 +0300
ghostsoverboard (0.2.0) unstable; urgency=low
* 4 new levels
* vibration effects (off by default)
- -- Heli Hyvättinen <helihyvattinen@kymp.net> Tue, 12 July 2011 03:17:00 +0300
+ -- Heli Hyvättinen <heli.hyvattinen@kymp.net> Tue, 12 July 2011 03:17:00 +0300
ghostsoverboard (0.1.0) unstable; urgency=low
* Initial Release.
- -- Heli Hyvättinen <helihyvattinen@kymp.net> Sat, 18 June 2011 11:49:00 +0300
+ -- Heli Hyvättinen <heli.hyvattinen@kymp.net> Sat, 18 June 2011 11:49:00 +0300