#include "hud.h"
#include "image.h"
#include "audio.h"
-#include "solid.h"
+#include "solid_gl.h"
#include "config.h"
/*---------------------------------------------------------------------------*/
jump_b = 0;
view_init();
- sol_load(&file, config_data(s), config_get_d(CONFIG_TEXTURES),
+ sol_load_gl(&file, config_data(s), config_get_d(CONFIG_TEXTURES),
config_get_d(CONFIG_SHADOW));
}
void game_free(void)
{
- sol_free(&file);
+ sol_free_gl(&file);
}
/*---------------------------------------------------------------------------*/
glColor4fv(color[ui]);
- ball_draw();
+ ball_draw(0);
}
glPopMatrix();
}