+/**************************************************************************
+ Ghosts Overboard - a game for Maemo 5
+
+ Copyright (C) 2011 Heli Hyvättinen
+
+ This file is part of Ghosts Overboard
+
+ Ghosts Overboard is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+**************************************************************************/
+
+
#include "orientationcontrolledgraphicspixmapobject.h"
#include <QDebug>
#include <QGraphicsScene>
void OrientationControlledGraphicsPixmapObject::startMoving()
{
rotationSensor_.start();
- qDebug() << "started the sensor";
- qDebug() << rotationSensor_.isActive();
+// qDebug() << "started the sensor";
+// qDebug() << rotationSensor_.isActive();
}
void OrientationControlledGraphicsPixmapObject::stopMoving()
{
rotationSensor_.stop();
- qDebug () << "trying to stop the sensor";
+// qDebug () << "trying to stop the sensor";
}
void OrientationControlledGraphicsPixmapObject::readRotationSensor()
// qDebug() << deltax << " " << deltay;
+ int oldx = x();
+ int oldy = y();
+
int newx = x() + deltax/15;
int newy = y() + deltay/15;
setX(qBound(sceneRectangle.left(),newx,sceneRectangle.right()-pixmap().width()));
setY(qBound(sceneRectangle.top(),newy,sceneRectangle.bottom()-pixmap().height()));
-}
+ //handle collisions and move back to the original position if false returned
-void OrientationControlledGraphicsPixmapObject::setBoundaries(QRectF boundaryrect)
-{
- boundaryrect_ = boundaryrect;
+ if (handleCollisions() == false)
+ {
+ setX(oldx);
+ setY(oldy);
+ }
}
+bool OrientationControlledGraphicsPixmapObject::handleCollisions()
+{
+ return true;
+}