Pause/unpause by tapping the screen now works
[ghostsoverboard] / mainwindow.h
index 3d4d5fa..b96eb4a 100644 (file)
@@ -27,7 +27,8 @@
 #include <QGraphicsView>
 #include "orientationcontrolledgraphicspixmapobject.h"
 #include "seascene.h"
-
+#include "seaview.h"
+#include "level.h"
 
 class MainWindow : public QMainWindow
 {
@@ -44,15 +45,18 @@ public slots:
     void restartLevel();
     void about();
     void nextLevel();
+    void restartGame();
 
 
 
 private:
 
 SeaScene * pScene_;
-QGraphicsView * pView_;
+SeaView * pView_;
 QAction* pPauseAction_;
-
+QList<Level> levelList_;
+int currentLevel_;
+QAction* pVibrateAction_;
 
 
 };