#include "levelset.h"
#include <QSettings>
+#include <QDebug>
Levelset::Levelset()
{
return true;
}
+QString Levelset::getName()
+{
+ return name_;
+}
+
int Levelset::numberOfLevels()
{
return levels_.length();
{
QSettings settings;
settings.beginGroup(name_);
- return settings.value("TotalHighScore",54000*10).toInt();
+ return settings.value("TotalHighScore",900*1000*100).toInt();
}
void Levelset::setTotalHighScore(int highscore)
int Levelset::getLevelHighScore(int index)
{
QSettings settings;
- QString group = name_.append("/LevelHighScore");
+ QString group = name_;
+ group.append("/LevelHighScore");
settings.beginGroup(group);
- return settings.value(QString(index),54000).toInt();
+// qDebug() << group;
+
+ return settings.value(QString(index),900*1000).toInt();
}
void Levelset::setLevelHighScore(int index, int highScore)
{
QSettings settings;
- QString group = name_.append("/LevelHighScore");
+ QString group = name_;
+ group.append("/LevelHighScore");
settings.beginGroup(group);
+// qDebug() << group;
+
settings.setValue(QString(index),highScore);
}