GFX.ZERO [(((C1) | RGB_HI_BITS_MASKx2) - \
((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1]
-typedef void (*NormalTileRenderer) (uint32 Tile, uint32 Offset,
+
+typedef intptr_t tile_offset_t;
+
+typedef void (*NormalTileRenderer) (uint32 Tile, tile_offset_t Offset,
uint32 StartLine, uint32 LineCount);
-typedef void (*ClippedTileRenderer) (uint32 Tile, uint32 Offset,
+typedef void (*ClippedTileRenderer) (uint32 Tile, tile_offset_t Offset,
uint32 StartPixel, uint32 Width,
uint32 StartLine, uint32 LineCount);
-typedef void (*LargePixelRenderer) (uint32 Tile, uint32 Offset,
+typedef void (*LargePixelRenderer) (uint32 Tile, tile_offset_t Offset,
uint32 StartPixel, uint32 Pixels,
uint32 StartLine, uint32 LineCount);
bool8_32 S9xGraphicsInit ();
void S9xGraphicsDeinit();
bool8_32 S9xInitUpdate (void);
-bool8_32 S9xDeinitUpdate (int Width, int Height, bool8_32 sixteen_bit);
-void S9xSetPalette ();
+bool8_32 S9xDeinitUpdate (int Width, int Height);
void S9xSyncSpeed ();
#ifdef GFX_MULTI_FORMAT