+
// entity 0
{
"classname" "worldspawn"
{
"classname" "info_player_deathmatch"
"origin" "0 144 -48"
-"radius" "0.125"
+"radius" "0.1375"
}
// entity 2
{
"origin" "40 48 0"
"targetname" "flyin1"
}
+// entity 10
+{
+"classname" "info_player_start"
+"origin" "0 -704 168"
+"radius" "0.0625"
+}