+
// entity 0
{
"classname" "worldspawn"
{
"classname" "info_player_deathmatch"
"origin" "-64 320 -16"
-"radius" "0.125"
+"radius" "0.1375"
}
// entity 8
{
"origin" "-192 -96 16"
"target" "flyin2"
}
+// entity 10
+{
+"classname" "info_player_start"
+"origin" "192 -192 24"
+"radius" "0.0625"
+}