+
// entity 0
{
"classname" "worldspawn"
( 136 128 -16 ) ( 8 128 -16 ) ( 8 0 -16 ) mtrl/invisible -16 0 0 0.5 0.5 134217728 0 0
( 8 0 0 ) ( 8 128 0 ) ( 136 128 0 ) mtrl/arrow-green-light -16 0 0 0.5 0.5 134217728 0 0
( 136 0 0 ) ( 136 0 -16 ) ( 8 0 -16 ) mtrl/invisible -16 0 0 0.5 0.5 134217728 0 0
-( 136 64 -16 ) ( 136 64 0 ) ( 136 128 0 ) mtrl/invisible 0 0 0 0.5 0.5 134217728 0 0
+( 136 64 -16 ) ( 136 64 0 ) ( 136 128 0 ) mtrl/invisible -16 0 0 0.5 0.5 134217728 0 0
( 136 128 -8 ) ( 8 128 -8 ) ( 8 128 -24 ) mtrl/invisible -16 0 0 0.5 0.5 134217728 0 0
-( 8 64 8 ) ( 8 64 -8 ) ( 8 128 -8 ) mtrl/invisible 0 0 0 0.5 0.5 134217728 0 0
+( 8 64 8 ) ( 8 64 -8 ) ( 8 128 -8 ) mtrl/invisible -16 0 0 0.5 0.5 134217728 0 0
}
// brush 1
{
// entity 6
{
"classname" "info_player_deathmatch"
-"radius" "0.125"
+"radius" "0.1375"
"origin" "-312 512 8"
}
// entity 7