pool = [ [ NSAutoreleasePool alloc ] init ];
distantPast = [ NSDate distantPast ];
- if (is_active_console(vga_console))
- vga_update_display();
+ vga_hw_update();
+
do {
event = [ NSApp nextEventMatchingMask:NSAnyEventMask untilDate:distantPast
inMode: NSDefaultRunLoopMode dequeue:YES ];
/* emulate caps lock and num lock keydown and keyup */
kbd_put_keycode(keycode);
kbd_put_keycode(keycode | 0x80);
- } else if (is_active_console(vga_console)) {
+ } else if (is_graphic_console()) {
if (keycode & 0x80)
kbd_put_keycode(0xe0);
if (modifiers_state[keycode] == 0) {
/* toggle Monitor */
case 0x02 ... 0x0a: /* '1' to '9' keys */
console_select(keycode - 0x02);
- if (is_active_console(vga_console)) {
- /* tell the vga console to redisplay itself */
- vga_invalidate_display();
break;
- }
}
} else {
/* handle standard key events */
- if (is_active_console(vga_console)) {
+ if (is_graphic_console()) {
if (keycode & 0x80) //check bit for e0 in front
kbd_put_keycode(0xe0);
kbd_put_keycode(keycode & 0x7f); //remove e0 bit in front
case NSKeyUp:
{
int keycode = cocoa_keycode_to_qemu([event keyCode]);
- if (is_active_console(vga_console)) {
+ if (is_graphic_console()) {
if (keycode & 0x80)
kbd_put_keycode(0xe0);
kbd_put_keycode(keycode | 0x80); //add 128 to signal release of key