void gui_most_coins(int, int);
void set_most_coins(const struct score *, int);
void gui_best_times(int, int);
-void set_best_times(const struct score *, int);
+void set_best_times(const struct score *, int, int);
void gui_keyboard(int);
-int gui_back_prev_next(int, int, int);
+int gui_back_prev_next(int, int, int);
+int gui_maybe(int, const char *, int, int);
/*---------------------------------------------------------------------------*/