if ((md = gui_vstack(ld)))
{
for (j = 0; j < NSCORE ; j++)
- coin_n[j] = gui_label(md, s, GUI_SML, 0, gui_yel, gui_wht);
+ coin_n[j] = gui_label(md, s, GUI_SML, 0,
+ gui_yel, gui_wht);
if (e)
{
gui_space(md);
- coin_n[j++] = gui_label(md, s, GUI_SML, 0, gui_yel, gui_wht);
+ coin_n[j++] = gui_label(md, s, GUI_SML, 0,
+ gui_yel, gui_wht);
}
}
if ((md = gui_vstack(ld)))
{
for (j = 0; j < NSCORE; j++)
- time_n[j] = gui_label(md, s, GUI_SML, 0, gui_yel, gui_wht);
+ time_n[j] = gui_label(md, s, GUI_SML, 0,
+ gui_yel, gui_wht);
if (e)
{
gui_space(md);
- time_n[j++] = gui_label(md, s, GUI_SML, 0, gui_yel, gui_wht);
+ time_n[j++] = gui_label(md, s, GUI_SML, 0,
+ gui_yel, gui_wht);
}
}
int j, spe;
const char *name;
- if (goal)
- gui_set_label(time_l, _("Unlock Goal"));
- else
- gui_set_label(time_l, _("Best Times"));
+ gui_set_label(time_l, goal ? _("Unlock Goal") : _("Best Times"));
if (s == NULL)
{
char l[2];
l[1] = '\0';
- while(*line)
+ while (*line)
{
*l = *(line++);
- keyd[(int)*l] = gui_state(id, l, GUI_SML, *l, 0);
+ keyd[(int) *l] = gui_state(id, l, GUI_SML, *l, 0);
}
}
bd = gui_state(id, label, GUI_SML, token, 0);
else
{
- bd = gui_state(id, label, GUI_SML, GUI_NULL, 0);
+ bd = gui_state(id, label, GUI_SML, token >= 0 ? token | GUI_NULL_MASK : GUI_NULL, 0);
gui_set_color(bd, gui_gry, gui_gry);
}
return bd;