/*---------------------------------------------------------------------------*/
-static int is_special_name(const char * n)
+static int is_special_name(const char *n)
{
- return (strcmp(n, N_("Hard"))==0 || strcmp(n, N_("Medium"))==0 || strcmp(n, N_("Easy"))==0);
+ return (strcmp(n, N_("Hard")) == 0 || strcmp(n, N_("Medium")) == 0
+ || strcmp(n, N_("Easy")) == 0);
}
/*---------------------------------------------------------------------------*/
coin_c[j] = gui_count(md, 1000, GUI_SML, 0);
coin_c[j++] = gui_count(md, 1000, GUI_SML, GUI_SE);
-
- if (e)
- {
+
+ if (e)
+ {
gui_space(md);
coin_c[j++] = gui_count(md, 1000, GUI_SML, GUI_RGT);
- }
+ }
}
if ((md = gui_vstack(ld)))
{
for (j = 0; j < NSCORE ; j++)
- coin_n[j] = gui_label(md, s, GUI_SML, 0, gui_yel, gui_wht);
-
- if (e)
- {
- gui_space(md);
- coin_n[j++] = gui_label(md, s, GUI_SML, 0, gui_yel, gui_wht);
- }
+ coin_n[j] = gui_label(md, s, GUI_SML, 0,
+ gui_yel, gui_wht);
+
+ if (e)
+ {
+ gui_space(md);
+ coin_n[j++] = gui_label(md, s, GUI_SML, 0,
+ gui_yel, gui_wht);
+ }
}
if ((md = gui_vstack(ld)))
coin_t[j++] = gui_clock(md, 359999, GUI_SML, GUI_SW);
- if (e)
- {
+ if (e)
+ {
gui_space(md);
coin_t[j++] = gui_clock(md, 359999, GUI_SML, GUI_LFT);
- }
+ }
}
}
}
void set_most_coins(const struct score *s, int hilight)
{
int j, spe;
- const char * name;
+ const char *name;
if (s == NULL)
{
- for (j = 0; j < NSCORE + coin_extrarow ; j++)
- {
- gui_set_count(coin_c[j], -1);
- gui_set_label(coin_n[j], "");
- gui_set_clock(coin_t[j], -1);
- }
+ for (j = 0; j < NSCORE + coin_extrarow ; j++)
+ {
+ gui_set_count(coin_c[j], -1);
+ gui_set_label(coin_n[j], "");
+ gui_set_clock(coin_t[j], -1);
+ }
}
else
{
- for (j = 0; j < NSCORE + coin_extrarow; j++)
- {
- name = s->player[j];
- spe = is_special_name(name);
-
- if (spe)
- gui_set_color(coin_n[j], 0, 0);
- else if (j != hilight)
- gui_set_color(coin_n[j], gui_yel, gui_wht);
- else if (j>= NSCORE)
- gui_set_color(coin_n[j], gui_red, gui_red);
- else
- gui_set_color(coin_n[j], gui_grn, gui_grn);
-
- gui_set_count(coin_c[j], s->coins[j]);
- gui_set_label(coin_n[j], spe ? _(name) : name);
- gui_set_clock(coin_t[j], s->timer[j]);
- }
+ for (j = 0; j < NSCORE + coin_extrarow; j++)
+ {
+ name = s->player[j];
+ spe = is_special_name(name);
+
+ if (spe)
+ gui_set_color(coin_n[j], 0, 0);
+ else if (j != hilight)
+ gui_set_color(coin_n[j], gui_yel, gui_wht);
+ else if (j>= NSCORE)
+ gui_set_color(coin_n[j], gui_red, gui_red);
+ else
+ gui_set_color(coin_n[j], gui_grn, gui_grn);
+
+ gui_set_count(coin_c[j], s->coins[j]);
+ gui_set_label(coin_n[j], spe ? _(name) : name);
+ gui_set_clock(coin_t[j], s->timer[j]);
+ }
}
}
static int time_l;
static int time_c[4];
static int time_n[4];
-static int time_t[4];
+static int time_t2[4]; /* Renamed to time_t2 to avoid multiple declaration (in sys/types.h) */
static int time_extrarow;
/* Build a Best Times top three list with default values. */
if ((md = gui_vstack(ld)))
{
for (j = 0; j < NSCORE - 1; j++)
- time_t[j] = gui_clock(md, 359999, GUI_SML, 0);
+ time_t2[j] = gui_clock(md, 359999, GUI_SML, 0);
- time_t[j++] = gui_clock(md, 359999, GUI_SML, GUI_SE);
-
- if (e)
- {
+ time_t2[j++] = gui_clock(md, 359999, GUI_SML, GUI_SE);
+
+ if (e)
+ {
gui_space(md);
- time_t[j++] = gui_clock(md, 359999, GUI_SML, GUI_RGT);
- }
+ time_t2[j++] = gui_clock(md, 359999, GUI_SML, GUI_RGT);
+ }
}
if ((md = gui_vstack(ld)))
{
for (j = 0; j < NSCORE; j++)
- time_n[j] = gui_label(md, s, GUI_SML, 0, gui_yel, gui_wht);
+ time_n[j] = gui_label(md, s, GUI_SML, 0,
+ gui_yel, gui_wht);
- if (e)
- {
- gui_space(md);
- time_n[j++] = gui_label(md, s, GUI_SML, 0, gui_yel, gui_wht);
- }
+ if (e)
+ {
+ gui_space(md);
+ time_n[j++] = gui_label(md, s, GUI_SML, 0,
+ gui_yel, gui_wht);
+ }
}
if ((md = gui_vstack(ld)))
time_c[j] = gui_count(md, 1000, GUI_SML, 0);
time_c[j++] = gui_count(md, 1000, GUI_SML, GUI_SW);
-
- if (e)
- {
+
+ if (e)
+ {
gui_space(md);
- time_c[j++] = gui_count(md, 1000, GUI_SML, GUI_LFT);
- }
+ time_c[j++] = gui_count(md, 1000, GUI_SML, GUI_LFT);
+ }
}
}
}
void set_best_times(const struct score *s, int hilight, int goal)
{
int j, spe;
- const char * name;
+ const char *name;
- if (goal)
- gui_set_label(time_l, _("Unlock Goal"));
- else
- gui_set_label(time_l, _("Best Times"));
+ gui_set_label(time_l, goal ? _("Unlock Goal") : _("Best Times"));
if (s == NULL)
{
- for (j = 0; j < NSCORE + time_extrarow ; j++)
- {
- gui_set_clock(time_t[j], -1);
- gui_set_label(time_n[j], "");
- gui_set_count(time_c[j], -1);
- }
+ for (j = 0; j < NSCORE + time_extrarow ; j++)
+ {
+ gui_set_clock(time_t2[j], -1);
+ gui_set_label(time_n[j], "");
+ gui_set_count(time_c[j], -1);
+ }
}
else
{
- for (j = 0; j < NSCORE + time_extrarow ; j++)
- {
- name = s->player[j];
- spe = is_special_name(name);
-
- if (spe)
- gui_set_color(time_n[j], 0, 0);
- else if (j != hilight)
- gui_set_color(time_n[j], gui_yel, gui_wht);
- else if (j>= NSCORE)
- gui_set_color(time_n[j], gui_red, gui_red);
- else
- gui_set_color(time_n[j], gui_grn, gui_grn);
-
- gui_set_clock(time_t[j], s->timer[j]);
- gui_set_label(time_n[j], spe ? _(name) : name);
- gui_set_count(time_c[j], s->coins[j]);
- }
+ for (j = 0; j < NSCORE + time_extrarow; j++)
+ {
+ name = s->player[j];
+ spe = is_special_name(name);
+
+ if (spe)
+ gui_set_color(time_n[j], 0, 0);
+ else if (j != hilight)
+ gui_set_color(time_n[j], gui_yel, gui_wht);
+ else if (j>= NSCORE)
+ gui_set_color(time_n[j], gui_red, gui_red);
+ else
+ gui_set_color(time_n[j], gui_grn, gui_grn);
+
+ gui_set_clock(time_t2[j], s->timer[j]);
+ gui_set_label(time_n[j], spe ? _(name) : name);
+ gui_set_count(time_c[j], s->coins[j]);
+ }
}
}
/*---------------------------------------------------------------------------*/
static int lock = 1;
-static int keyd[127];
+static int keyd[127];
-static void gui_fill(int id, char * line)
+static void gui_fill(int id, char *line)
{
char l[2];
l[1] = '\0';
- while(*line)
+
+ while (*line)
{
- *l = *(line++);
- keyd[(int)*l] = gui_state(id, l, GUI_SML, *l, 0);
+ *l = *(line++);
+ keyd[(int) *l] = gui_state(id, l, GUI_SML, *l, 0);
}
}
if ((ld = gui_harray(kd)))
{
gui_filler(ld);
- gui_fill(ld, "9876543210");
+ gui_fill(ld, "9876543210");
gui_filler(ld);
}
if ((ld = gui_harray(kd)))
{
gui_filler(ld);
- gui_fill(ld, "JIHGFEDCBA");
+ gui_fill(ld, "JIHGFEDCBA");
gui_filler(ld);
}
if ((ld = gui_harray(kd)))
{
gui_filler(ld);
- gui_fill(ld, "TSRQPONMLK");
+ gui_fill(ld, "TSRQPONMLK");
gui_filler(ld);
}
if ((ld = gui_harray(kd)))
{
gui_filler(ld);
- gui_fill(ld, "!.-_ZYXWVU");
+ gui_fill(ld, "!.-_ZYXWVU");
gui_filler(ld);
}
if ((ld = gui_harray(kd)))
{
gui_filler(ld);
- gui_fill(ld, "jihgfedcba");
+ gui_fill(ld, "jihgfedcba");
gui_filler(ld);
}
if ((ld = gui_harray(kd)))
{
gui_filler(ld);
- gui_fill(ld, "tsrqponmlk");
+ gui_fill(ld, "tsrqponmlk");
gui_filler(ld);
}
if ((ld = gui_hstack(kd)))
{
gui_filler(ld);
gui_state(ld, _("del"), GUI_SML, GUI_BS, 0);
- gui_fill(ld, "zyxwvu");
+ gui_fill(ld, "zyxwvu");
gui_filler(ld);
}
}
int gui_back_prev_next(int id, int prev, int next)
{
- int jd, bd;
+ int jd;
+
if ((jd = gui_hstack(id)))
{
- if (next || prev)
- {
- if (next)
- gui_state(jd, _("Next"), GUI_SML, GUI_NEXT, 0);
- else
- {
- bd = gui_state(jd, _("Next"), GUI_SML, GUI_NULL, 0);
- gui_set_color(bd, gui_gry, gui_gry);
- }
- if (prev)
- gui_state(jd, _("Prev"), GUI_SML, GUI_PREV, 0);
- else
- {
- bd = gui_state(jd, _("Prev"), GUI_SML, GUI_NULL, 0);
- gui_set_color(bd, gui_gry, gui_gry);
- }
- }
-
- gui_state(jd, _("Back"), GUI_SML, GUI_BACK, 0);
+ if (next || prev)
+ {
+ gui_maybe(jd, _("Next"), GUI_NEXT, next);
+ gui_maybe(jd, _("Prev"), GUI_PREV, prev);
+ }
+
+ gui_start(jd, _("Back"), GUI_SML, GUI_BACK, 0);
}
return jd;
}
+int gui_maybe(int id, const char *label, int token, int enabled)
+{
+ int bd;
+ if (enabled)
+ bd = gui_state(id, label, GUI_SML, token, 0);
+ else
+ {
+ bd = gui_state(id, label, GUI_SML, token >= 0 ? token | GUI_NULL_MASK : GUI_NULL, 0);
+ gui_set_color(bd, gui_gry, gui_gry);
+ }
+ return bd;
+}
+
/*---------------------------------------------------------------------------*/