-/*
+/*
* Copyright (C) 2003 Robert Kooima
*
* NEVERBALL is free software; you can redistribute it and/or modify
switch (i)
{
- case TITLE_PLAY:
+ case TITLE_PLAY:
config_get_s(CONFIG_PLAYER, player, MAXNAM);
if (player[0] == '\0')
audio_music_fade_to(0.5f, "bgm/title.ogg");
/* Initialize the first level of the first set for display. */
- level_load(config_data("map-rlk/title.sol"), &title_level);
+ level_load("map-rlk/title.sol", &title_level);
game_init(&title_level, 0, 0);
real_time = 0.0f;
if (demo_replay_step(&t))
demo_time += t;
else
- {
+ {
demo_replay_stop(0);
game_fade(+1.0f);
real_time = 0.0f;
{
if (d && c == SDLK_c && ALLOW_CHEAT)
config_tgl_d(CONFIG_CHEAT);
- return 1;
+ return 1;
}
-
+
static int title_buttn(int b, int d)
{
if (d)