static int shot_id;
static int desc_id;
-static int should_prompt = 1;
+static int do_init = 1;
+static int do_init_audio = 1;
static int set_action(int i)
{
switch (i)
{
case GUI_BACK:
+ set_free();
return goto_state(&st_title);
break;
first -= SET_STEP;
- should_prompt = 0;
+ do_init = 0;
return goto_state(&st_set);
break;
first += SET_STEP;
- should_prompt = 0;
+ do_init = 0;
+ return goto_state(&st_set);
+
+ break;
+
+ case GUI_OFFIC:
+
+ first = 0;
+
+ config_set_d(CONFIG_SHOW_CONTRIBUTIONS, 0);
+
+ do_init = 1;
+ do_init_audio = 0;
+ return goto_state(&st_set);
+
+ break;
+
+ case GUI_CONTRIB:
+
+ first = 0;
+
+ config_set_d(CONFIG_SHOW_CONTRIBUTIONS, 1);
+
+ do_init = 1;
+ do_init_audio = 0;
return goto_state(&st_set);
break;
break;
default:
- if (set_exists(i))
+ if (set_exists(i, 0))
{
set_goto(i);
return goto_state(&st_start);
return 1;
}
-static void gui_set(int id, int i)
+static int gui_set(int id, int i)
{
- const struct set *s;
-
- if ((s = get_set(i)))
- gui_state(id, _(s->name), GUI_SML, i, 0);
+ if (set_exists(i, config_get_d(CONFIG_SHOW_CONTRIBUTIONS) + 1))
+ {
+ gui_state(id, set_name(i), GUI_SML, i, 0);
+ return 1;
+ }
else
- gui_label(id, "", GUI_SML, GUI_ALL, 0, 0);
+ {
+ return 0;
+ }
+ return 0;
}
static int set_enter(void)
int i;
- total = set_init();
+ int j, n;
+ j = n = 0;
+
+ for(i = 0; i < MAXSET; i++)
+ {
+ if (set_exists(i, 2))
+ {
+ n = 1;
+ break;
+ }
+ n = 0;
+ }
+
+ if (do_init)
+ {
+ total = set_init(config_get_d(CONFIG_SHOW_CONTRIBUTIONS));
+ if (do_init_audio)
+ {
+ audio_music_fade_to(0.5f, "bgm/inter.ogg");
+ audio_play(AUD_START, 1.f);
+ /* We need to recheck for contributions on true initialization */
+ for(i = 0; i < MAXSET; i++)
+ {
+ if (set_exists(i, 2))
+ {
+ n = 1;
+ break;
+ }
+ n = 0;
+ }
+ }
+ }
- audio_music_fade_to(0.5f, "bgm/inter.ogg");
+ if(config_get_d(CONFIG_SHOW_CONTRIBUTIONS))
+ n = 1;
- if (should_prompt)
- audio_play(AUD_START, 1.f);
- else should_prompt = 1;
+ do_init_audio = 1;
+ do_init = 1;
if ((id = gui_vstack(0)))
{
{
gui_label(jd, _("Level Set"), GUI_SML, GUI_ALL, gui_yel, gui_red);
gui_filler(jd);
- gui_back_prev_next(jd, first > 0, first + SET_STEP < total);
+ gui_back_prev_next(jd, first > 0, first + SET_STEP < total, n);
}
if ((jd = gui_harray(id)))
{
- shot_id = gui_image(jd, get_set(first)->shot,
- 7 * w / 16, 7 * h / 16);
+ shot_id = gui_image(jd, set_shot(first), 7 * w / 16, 7 * h / 16);
if ((kd = gui_varray(jd)))
{
- for (i = first; i < first + SET_STEP; i++)
- gui_set(kd, i);
+ for (i = first; i < MAXSET; i++)
+ {
+ if(j==5)
+ break;
+ j += gui_set(kd, i);
+ }
+ for (i = 0; i < 5 - j && i < MAXSET; i++)
+ {
+ gui_label(kd, "", GUI_SML, GUI_ALL, 0, 0);
+ }
}
}
static void set_over(int i)
{
- gui_set_image(shot_id, get_set(i)->shot);
- gui_set_multi(desc_id, _(get_set(i)->desc));
+ gui_set_image(shot_id, set_shot(i));
+ gui_set_multi(desc_id, set_desc(i));
}
static void set_point(int id, int x, int y, int dx, int dy)
{
int jd = shared_point_basic(id, x, y);
int i = gui_token(jd);
- if (jd && set_exists(i))
+ if (jd && set_exists(i, 0))
set_over(i);
}
{
int jd = shared_stick_basic(id, a, v);
int i = gui_token(jd);
- if (jd && set_exists(i))
+ if (jd && set_exists(i, 0))
set_over(i);
}
shared_timer,
set_point,
set_stick,
+ shared_angle,
shared_click,
NULL,
set_buttn,