#include "audio.h"
#include "config.h"
#include "demo.h"
+#include "levels.h"
#include "st_shared.h"
#include "st_save.h"
case SAVE_SAVE:
if (strlen(filename) == 0)
return 1;
+
if (demo_exists(filename))
return goto_state(&st_clobber);
else
{
- demo_play_save(filename);
+ demo_rename(filename);
return goto_state(ok_state);
}
if (i == SAVE_SAVE)
{
- demo_play_save(filename);
+ demo_rename(filename);
return goto_state(ok_state);
}
return goto_state(&st_save);