DT += dt;
- if (time_state() < 2.f)
- game_step((state == GAME_GOAL || state == GAME_SPEC) ? gg : gf, dt, NULL);
+ if (state != GAME_TIME)
+ {
+ if (time_state() < 2.f)
+ game_step(state == GAME_GOAL ? gg : gf, dt, NULL);
+ }
if (time_state() > 1.f && DT > 0.05f && coins_id != 0)
{