Added a tweak to place the GUI into "recently moved" mode upon level end. This will...
[neverball] / ball / st_name.h
index 9d7dccf..d20223b 100644 (file)
@@ -3,6 +3,8 @@
 
 #include "state.h"
 
-int goto_name(struct state * nextstate);
+extern struct state st_name;
+
+int goto_name(struct state *, struct state *);
 
 #endif