gui_label(id, _("Practice"), GUI_SML, GUI_TOP, 0, 0);
gui_multi(id, "Play without time limit or coin constraint.\\"
- "Levels cannot be unlocked in this mode.",
+ "Levels cannot be unlocked in this mode.",
GUI_SML, GUI_BOT, gui_wht, gui_wht);
gui_space(id);
{
const char *s0 = _(
"Corners can be used to jump.\\"
- "Get rolling and take aim\\"
- "at the angle. You may be able\\"
+ "Get rolling and take aim\\"
+ "at the angle. You may be able\\"
"to reach new places.\\");
const char *s1 = _(
- "Tiliting in 2 directions increases\\"
- "the slope. Use the manual view\\"
- "and turn the camera by 45°\\"
+ "Tilting in 2 directions increases\\"
+ "the slope. Use the manual view\\"
+ "and turn the camera by 45 degrees\\"
"for best results.\\ ");
int w = config_get_d(CONFIG_WIDTH);