static int coins_id;
static int score_id;
+/* Bread crumbs. */
+
static int new_name;
static int be_back_soon;
static int goal_enter(void)
{
+ const char *s1 = _("New Record");
+ const char *s2 = _("GOAL");
+
int id, jd, kd;
const struct level_game *lg = curr_lg();
int gid;
if (high)
- gid = gui_label(id, _("New Record"), GUI_MED, GUI_ALL, gui_grn, gui_grn);
+ gid = gui_label(id, s1, GUI_MED, GUI_ALL, gui_grn, gui_grn);
else
- gid = gui_label(id, _("GOAL"), GUI_LRG, GUI_ALL, gui_blu, gui_grn);
+ gid = gui_label(id, s2, GUI_LRG, GUI_ALL, gui_blu, gui_grn);
gui_space(id);