ball/set: clean up some excessive macro usage
[neverball] / ball / st_fall_out.c
index d0a6675..7a887c9 100644 (file)
@@ -17,6 +17,7 @@
 #include "progress.h"
 #include "audio.h"
 #include "config.h"
+#include "video.h"
 #include "demo.h"
 
 #include "game_common.h"
@@ -111,7 +112,7 @@ static int fall_out_enter(void)
     audio_music_fade_out(2.0f);
     /* audio_play(AUD_FALL, 1.0f); */
 
-    config_clr_grab();
+    video_clr_grab();
 
     return id;
 }