Added a tweak to place the GUI into "recently moved" mode upon level end. This will...
[neverball] / ball / st_conf.c
index 0e1c614..a227e83 100644 (file)
@@ -344,7 +344,7 @@ static void conf_paint(int id, float st)
         back_draw(0);
     }
     config_pop_matrix();
-    gui_paint(id, 0);
+    gui_paint(id);
 }
 
 static int conf_buttn(int b, int d)