assert(s == cl->set);
- /* if no set, no next level */
- if (s == NULL)
- {
- /* if no set, return */
- lg->next_level = NULL;
- return;
- }
+ /* if no set, no next level */
+ if (s == NULL)
+ {
+ /* if no set, return */
+ lg->next_level = NULL;
+ return;
+ }
/* On level completed */
if (lg->state == GAME_GOAL)