#include "glext.h"
#include "config.h"
#include "image.h"
+#include "text.h"
#include "set.h"
#include "game.h"
if (!res && errno != ENOENT)
{
fprintf(stderr,
- _("Error while loading user high-score file '%s': %s\n"),
- fn, errno ? strerror(errno) : _("Incorrect format"));
+ L_("Error while loading user high-score file '%s': %s\n"),
+ fn, errno ? strerror(errno) : L_("Incorrect format"));
}
}
if (!fin)
{
- fprintf(stderr, _("Cannot load the set file '%s': %s\n"),
+ fprintf(stderr, L_("Cannot load the set file '%s': %s\n"),
filename, strerror(errno));
return 0;
}