/*---------------------------------------------------------------------------*/
-#ifdef WIN32
-#pragma comment(lib, "SDL_ttf.lib")
-#pragma comment(lib, "SDL_mixer.lib")
-#pragma comment(lib, "SDL_image.lib")
-#pragma comment(lib, "SDL.lib")
-#pragma comment(lib, "SDLmain.lib")
-#pragma comment(lib, "opengl32.lib")
-#endif
-
-/*---------------------------------------------------------------------------*/
-
#include <SDL.h>
-#include <SDL_image.h>
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include "game.h"
#include "gui.h"
#include "set.h"
+#include "text.h"
#include "st_conf.h"
#include "st_title.h"
#include "st_demo.h"
#include "st_level.h"
+#include "st_pause.h"
#define TITLE "Neverball"
static char filename[MAXSTR];
static int num = 0;
- sprintf(filename, _("screen%02d.png"), num++);
+ sprintf(filename, "screen%02d.png", num++);
- image_snap(filename, config_get_d(CONFIG_WIDTH),
- config_get_d(CONFIG_HEIGHT));
+ image_snap(filename);
}
/*---------------------------------------------------------------------------*/
}
}
-static void toggle_fullscreen(void)
-{
- int x, y;
-
- SDL_GetMouseState(&x, &y);
- config_mode(!config_get_d(CONFIG_FULLSCREEN), config_get_d(CONFIG_WIDTH),
- config_get_d(CONFIG_HEIGHT));
- SDL_WarpMouse(x, y);
-}
-
/*---------------------------------------------------------------------------*/
static int loop(void)
{
SDL_Event e;
int d = 1;
+ int c;
while (d && SDL_PollEvent(&e))
{
- if (e.type == SDL_QUIT)
+ switch (e.type)
+ {
+ case SDL_QUIT:
return 0;
- if (e.type == SDL_KEYDOWN)
- switch (e.key.keysym.sym)
+ case SDL_MOUSEMOTION:
+ st_point(+e.motion.x,
+ -e.motion.y + config_get_d(CONFIG_HEIGHT),
+ +e.motion.xrel,
+ config_get_d(CONFIG_MOUSE_INVERT)
+ ? +e.motion.yrel : -e.motion.yrel);
+ break;
+
+ case SDL_MOUSEBUTTONDOWN:
+ d = st_click((e.button.button == SDL_BUTTON_LEFT) ? -1 : 1, 1);
+ break;
+
+ case SDL_MOUSEBUTTONUP:
+ d = st_click((e.button.button == SDL_BUTTON_LEFT) ? -1 : 1, 0);
+ break;
+
+ case SDL_KEYDOWN:
+
+ c = e.key.keysym.sym;
+
+ if (config_tst_d(CONFIG_KEY_FORWARD, c))
+ st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), -JOY_MAX);
+
+ else if (config_tst_d(CONFIG_KEY_BACKWARD, c))
+ st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), +JOY_MAX);
+
+ else if (config_tst_d(CONFIG_KEY_LEFT, c))
+ st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), -JOY_MAX);
+
+ else if (config_tst_d(CONFIG_KEY_RIGHT, c))
+ st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), +JOY_MAX);
+
+ else switch (c)
{
- case SDLK_SPACE: config_tgl_pause(); break;
- case SDLK_F11: toggle_fullscreen(); break;
case SDLK_F10: shot(); break;
case SDLK_F9: config_tgl_d(CONFIG_FPS); break;
case SDLK_F8: config_tgl_d(CONFIG_NICE); break;
- case SDLK_F7: toggle_wire(); break;
- default: break;
- }
- if (!config_get_pause())
- switch (e.type)
- {
- case SDL_MOUSEMOTION:
- st_point(+e.motion.x,
- -e.motion.y + config_get_d(CONFIG_HEIGHT),
- +e.motion.xrel,
- config_get_d(CONFIG_MOUSE_INVERT)
- ? +e.motion.yrel : -e.motion.yrel);
+ case SDLK_F7:
+ if (config_cheat())
+ toggle_wire();
break;
- case SDL_MOUSEBUTTONDOWN:
- d = st_click((e.button.button == SDL_BUTTON_LEFT) ? -1 : 1, 1);
+ case SDLK_RETURN:
+ d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_A), 1);
break;
-
- case SDL_MOUSEBUTTONUP:
- d = st_click((e.button.button == SDL_BUTTON_LEFT) ? -1 : 1, 0);
+ case SDLK_ESCAPE:
+ d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_EXIT), 1);
break;
- case SDL_KEYDOWN:
-
- switch (e.key.keysym.sym)
- {
-
- case SDLK_RETURN:
- d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_A), 1);
- break;
- case SDLK_ESCAPE:
- d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_EXIT), 1);
- break;
- case SDLK_LEFT:
- st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), -JOY_MAX);
- break;
- case SDLK_RIGHT:
- st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), +JOY_MAX);
- break;
- case SDLK_UP:
- st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), -JOY_MAX);
- break;
- case SDLK_DOWN:
- st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), +JOY_MAX);
- break;
-
- default:
- if (SDL_EnableUNICODE(-1))
- d = st_keybd(e.key.keysym.unicode, 1);
- else
- d = st_keybd(e.key.keysym.sym, 1);
- }
- break;
+ default:
+ if (SDL_EnableUNICODE(-1))
+ d = st_keybd(e.key.keysym.unicode, 1);
+ else
+ d = st_keybd(e.key.keysym.sym, 1);
+ }
- case SDL_KEYUP:
-
- switch (e.key.keysym.sym)
- {
- case SDLK_RETURN:
- d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_A), 0);
- break;
- case SDLK_ESCAPE:
- d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_EXIT), 0);
- break;
- case SDLK_LEFT:
- case SDLK_RIGHT:
- st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), 1);
- break;
- case SDLK_DOWN:
- case SDLK_UP:
- st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), 1);
- break;
-
- default:
- d = st_keybd(e.key.keysym.sym, 0);
- }
+ break;
- break;
+ case SDL_KEYUP:
- case SDL_ACTIVEEVENT:
- if (e.active.state == SDL_APPINPUTFOCUS)
- if (e.active.gain == 0 && config_get_grab())
- config_set_pause();
- break;
+ c = e.key.keysym.sym;
- case SDL_JOYAXISMOTION:
- st_stick(e.jaxis.axis, e.jaxis.value);
- break;
+ if (config_tst_d(CONFIG_KEY_FORWARD, c))
+ st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), 1);
- case SDL_JOYBUTTONDOWN:
- d = st_buttn(e.jbutton.button, 1);
- break;
+ else if (config_tst_d(CONFIG_KEY_BACKWARD, c))
+ st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), 1);
- case SDL_JOYBUTTONUP:
- d = st_buttn(e.jbutton.button, 0);
+ else if (config_tst_d(CONFIG_KEY_LEFT, c))
+ st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), 1);
+
+ else if (config_tst_d(CONFIG_KEY_RIGHT, c))
+ st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), 1);
+
+ else switch (c)
+ {
+ case SDLK_RETURN:
+ d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_A), 0);
+ break;
+ case SDLK_ESCAPE:
+ d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_EXIT), 0);
break;
+
+ default:
+ d = st_keybd(e.key.keysym.sym, 0);
}
+
+ case SDL_ACTIVEEVENT:
+ if (e.active.state == SDL_APPINPUTFOCUS)
+ if (e.active.gain == 0 && config_get_grab())
+ goto_pause();
+ break;
+
+ case SDL_JOYAXISMOTION:
+ st_stick(e.jaxis.axis, e.jaxis.value);
+ break;
+
+ case SDL_JOYBUTTONDOWN:
+ d = st_buttn(e.jbutton.button, 1);
+ break;
+
+ case SDL_JOYBUTTONUP:
+ d = st_buttn(e.jbutton.button, 0);
+ break;
+ }
}
return d;
}
/*---------------------------------------------------------------------------*/
-/* Option values */
-
-static char *data_path = NULL;
-static char *replay_path = NULL;
-static char *level_path = NULL;
-static int display_info = 0;
-
-/* Option handling */
+static char *data_path = NULL;
+static char *demo_path = NULL;
+
+static unsigned int display_info = 0;
+static unsigned int replay_demo = 0;
+
+#define usage \
+ L_( \
+ "Usage: %s [options ...]\n" \
+ "Options:\n" \
+ " -h, --help show this usage message.\n" \
+ " -v, --version show version.\n" \
+ " -d, --data <dir> use 'dir' as game data directory.\n" \
+ " -r, --replay <file> play the replay 'file'.\n" \
+ " -i, --info display info about a replay.\n" \
+ )
+
+#define argument_error(option) { \
+ fprintf(stderr, L_("Option '%s' requires an argument.\n"), option); \
+}
static void parse_args(int argc, char **argv)
{
- char *exec = *(argv++);
- int missing; /* Argument is missing. */
-
- const char *usage = _(
- "Usage: %s [options ...]\n"
- "-r, --replay file play the replay 'file'.\n"
- "-l, --level file.sol play the level 'file.sol'.\n"
- "-i, --info display info about level or replay.\n"
- " --data dir use 'dir' as game data directory.\n"
- "-v, --version show version.\n"
- "-h, -?, --help show this usage message.\n"
- );
-
-#define CASE(x) (strcmp(*argv, (x)) == 0) /* Check current option */
-#define MAND !(missing = (argv[1] == NULL)) /* Argument is mandatory */
-
- while (*argv != NULL)
+ int i;
+
+ /* Scan argument list. */
+
+ for (i = 1; i < argc; i++)
{
- missing = 0;
- if (CASE("-h") || CASE("-?") || CASE("--help"))
+ if (strcmp(argv[i], "-h") == 0 || strcmp(argv[i], "--help") == 0)
{
- printf(usage, exec);
- exit(0);
+ printf(usage, argv[0]);
+ exit(EXIT_SUCCESS);
}
- else if (CASE("-v") || CASE("--version"))
+
+ if (strcmp(argv[i], "-v") == 0 || strcmp(argv[i], "--version") == 0)
{
- printf(_("%s: %s version %s\n"), exec, TITLE, VERSION);
- exit(0);
+ printf("%s\n", VERSION);
+ exit(EXIT_SUCCESS);
}
- else if (CASE("--data") && MAND)
- data_path = *(++argv);
- else if ((CASE("-r") || CASE("--replay")) && MAND)
- replay_path = *(++argv);
- else if ((CASE("-l") || CASE("--level")) && MAND)
- level_path = *(++argv);
- else if ((CASE("-i") || CASE("--info")))
- display_info = 1;
- else if (!missing)
+
+ if (strcmp(argv[i], "-d") == 0 || strcmp(argv[i], "--data") == 0)
+ {
+ if (i + 1 == argc)
+ {
+ argument_error(argv[i]);
+ exit(EXIT_FAILURE);
+ }
+ data_path = argv[++i];
+ continue;
+ }
+
+ if (strcmp(argv[i], "-r") == 0 || strcmp(argv[i], "--replay") == 0)
{
- fprintf(stderr, _("%s: unknown option %s\n"), exec, *argv);
- fprintf(stderr, usage, exec);
- exit(1);
+ if (i + 1 == argc)
+ {
+ argument_error(argv[i]);
+ exit(EXIT_FAILURE);
+ }
+ demo_path = argv[++i];
+ continue;
}
- else
+
+ if (strcmp(argv[i], "-i") == 0 || strcmp(argv[i], "--info") == 0)
{
- fprintf(stderr, _("%s: option %s requires an argument\n"), exec,
- *argv);
- fprintf(stderr, usage, exec);
- exit(1);
+ display_info = 1;
+ continue;
}
- argv++;
}
- return;
+
+ /* Resolve conflicts. */
+
+ if (demo_path)
+ replay_demo = display_info ? 0 : 1;
+ else
+ if (display_info)
+ {
+ /* FIXME, I'm a required option. */
+ fputs(L_("Option '--info' requires '--replay'.\n"), stderr);
+ exit(EXIT_FAILURE);
+ }
}
+#undef usage
+#undef argument_error
+
+/*---------------------------------------------------------------------------*/
+
int main(int argc, char *argv[])
{
SDL_Joystick *joy = NULL;
int t1, t0;
- language_init("neverball", CONFIG_LOCALE);
+ lang_init("neverball", CONFIG_LOCALE);
+
+ text_init();
parse_args(argc, argv);
if (!config_data_path(data_path, SET_FILE))
{
- fprintf(stderr, _("Failure to establish game data directory\n"));
+ fputs(L_("Failure to establish game data directory\n"), stderr);
return 1;
}
if (!config_user_path(NULL))
{
- fprintf(stderr, _("Failure to establish config directory\n"));
+ fputs(L_("Failure to establish config directory\n"), stderr);
+ return 1;
+ }
+
+ /* Initialize SDL system and subsystems */
+
+ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) == -1)
+ {
+ fprintf(stderr, "%s\n", SDL_GetError());
return 1;
}
config_init();
config_load();
- /* Initialize the language */
-
- language_set(language_from_code(config_simple_get_s(CONFIG_LANG)));
-
- /* Prepare run without SDL */
-
- if (replay_path)
- {
- if (!level_replay(replay_path))
- {
- fprintf(stderr, _("Replay file '%s': %s\n"), replay_path,
- errno ? strerror(errno) : _("Not a replay file"));
- return 1;
- }
- else if (display_info)
- demo_replay_dump_info();
- }
-
- if (level_path != NULL)
- {
- struct level l;
- if (!level_load(level_path, &l))
- return 1;
- else if (display_info)
- level_dump_info(&l);
- }
+ /* Dump replay information and exit. */
if (display_info)
{
- if (replay_path == NULL && level_path == NULL)
+ if (!level_replay(demo_path))
{
- fprintf(stderr, _("%s: --info requires --replay or --level\n"),
- argv[0]);
+ fprintf(stderr, L_("Replay file '%s': %s\n"), demo_path,
+ errno ? strerror(errno) : L_("Not a replay file"));
return 1;
}
+ demo_replay_dump_info();
return 0;
}
- /* Initialize SDL system and subsystems */
-
- if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) == -1)
- {
- fprintf(stderr, "%s\n", SDL_GetError());
- return 1;
- }
-
/* Initialize the joystick. */
if (SDL_NumJoysticks() > 0)
/* Initialize the audio. */
- audio_bind(AUD_MENU, 3, "snd/menu.wav");
- audio_bind(AUD_START, 1, "snd/select.ogg");
- audio_bind(AUD_READY, 1, "snd/ready.ogg");
- audio_bind(AUD_SET, 1, "snd/set.ogg");
- audio_bind(AUD_GO, 1, "snd/go.ogg");
- audio_bind(AUD_BALL, 2, "snd/ball.ogg");
- audio_bind(AUD_BUMP, 3, "snd/bump.ogg");
- audio_bind(AUD_COIN, 2, "snd/coin.wav");
- audio_bind(AUD_TICK, 4, "snd/tick.ogg");
- audio_bind(AUD_TOCK, 4, "snd/tock.ogg");
- audio_bind(AUD_SWITCH, 5, "snd/switch.wav");
- audio_bind(AUD_JUMP, 5, "snd/jump.ogg");
- audio_bind(AUD_GOAL, 5, "snd/goal.wav");
- audio_bind(AUD_SCORE, 1, "snd/record.ogg");
- audio_bind(AUD_FALL, 1, "snd/fall.ogg");
- audio_bind(AUD_TIME, 1, "snd/time.ogg");
- audio_bind(AUD_OVER, 1, "snd/over.ogg");
-
audio_init();
/* Require 16-bit double buffer with 16-bit depth buffer. */
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
- /* Set the WM icon */
-
- icon = IMG_Load(config_data("icon/neverball.png"));
-
- if (icon)
+#ifndef __APPLE__
+ if ((icon = load_surface("icon/neverball.png")))
{
SDL_WM_SetIcon(icon, NULL);
+ free(icon->pixels);
SDL_FreeSurface(icon);
}
+#endif /* __APPLE__ */
/* Initialize the video. */
SDL_WM_SetCaption(TITLE, TITLE);
- /* Initialize the run state. */
-
init_state(&st_null);
- if (replay_path)
+ /* Initialise demo playback. */
+
+ if (replay_demo)
{
- level_replay(replay_path);
+ level_replay(demo_path);
demo_play_goto(1);
goto_state(&st_demo_play);
}
- else if (level_path != NULL)
- {
- level_play_single(level_path);
- goto_state(&st_level);
- }
else
goto_state(&st_title);
while (loop())
if ((t1 = SDL_GetTicks()) > t0)
{
- if (config_get_pause())
- {
- st_paint();
- gui_blank();
- SDL_Delay(10); /* Be nice! */
- }
- else
- {
- st_timer((t1 - t0) / 1000.f);
- st_paint();
- }
+ st_timer((t1 - t0) / 1000.f);
+ st_paint();
SDL_GL_SwapBuffers();
t0 = t1;
config_save();
+ text_quit();
+
return 0;
}