Remove insidious F11 fullscreen toggle. That will never work under Windows.
[neverball] / ball / main.c
index 0cd5a24..f9fb625 100644 (file)
@@ -1,4 +1,4 @@
-/*   
+/*
  * Copyright (C) 2003 Robert Kooima
  *
  * NEVERBALL is  free software; you can redistribute  it and/or modify
 
 /*---------------------------------------------------------------------------*/
 
-#ifdef WIN32
-#pragma comment(lib, "SDL_ttf.lib")
-#pragma comment(lib, "SDL_mixer.lib")
-#pragma comment(lib, "SDL_image.lib")
-#pragma comment(lib, "SDL.lib")
-#pragma comment(lib, "SDLmain.lib")
-#pragma comment(lib, "opengl32.lib")
-#endif
-
-/*---------------------------------------------------------------------------*/
-
 #include <SDL.h>
-#include <SDL_image.h>
 #include <stdio.h>
 #include <string.h>
+#include <errno.h>
 
 #include "glext.h"
 #include "config.h"
 #include "image.h"
 #include "audio.h"
 #include "demo.h"
-#include "level.h"
+#include "levels.h"
 #include "game.h"
 #include "gui.h"
 #include "set.h"
+#include "text.h"
 
 #include "st_conf.h"
 #include "st_title.h"
 #include "st_demo.h"
+#include "st_level.h"
+#include "st_pause.h"
 
-#define TITLE _("Neverball")
+#define TITLE "Neverball"
 
 /*---------------------------------------------------------------------------*/
 
@@ -53,9 +45,9 @@ static void shot(void)
     static char filename[MAXSTR];
     static int  num = 0;
 
-    sprintf(filename, _("screen%02d.bmp"), num++);
+    sprintf(filename, "screen%02d.png", num++);
 
-    image_snap(filename, config_get_d(CONFIG_WIDTH), config_get_d(CONFIG_HEIGHT));
+    image_snap(filename);
 }
 
 /*---------------------------------------------------------------------------*/
@@ -80,222 +72,284 @@ static void toggle_wire(void)
     }
 }
 
-static void toggle_fullscreen(void)
-{
-    int x, y;
-    SDL_GetMouseState(&x, &y);
-    config_mode(!config_get_d(CONFIG_FULLSCREEN), config_get_d(CONFIG_WIDTH), config_get_d(CONFIG_HEIGHT));
-    SDL_WarpMouse(x, y);
-}
-
-
 /*---------------------------------------------------------------------------*/
 
 static int loop(void)
 {
     SDL_Event e;
     int d = 1;
+    int c;
 
     while (d && SDL_PollEvent(&e))
     {
-        if (e.type == SDL_QUIT)
+        switch (e.type)
+        {
+        case SDL_QUIT:
             return 0;
 
-        if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_SPACE)
-            config_tgl_pause();
+        case SDL_MOUSEMOTION:
+            st_point(+e.motion.x,
+                     -e.motion.y + config_get_d(CONFIG_HEIGHT),
+                     +e.motion.xrel,
+                     config_get_d(CONFIG_MOUSE_INVERT)
+                     ? +e.motion.yrel : -e.motion.yrel);
+            break;
+
+        case SDL_MOUSEBUTTONDOWN:
+            d = st_click((e.button.button == SDL_BUTTON_LEFT) ? -1 : 1, 1);
+            break;
+
+        case SDL_MOUSEBUTTONUP:
+            d = st_click((e.button.button == SDL_BUTTON_LEFT) ? -1 : 1, 0);
+            break;
+
+        case SDL_KEYDOWN:
+
+            c = e.key.keysym.sym;
 
-        if (!config_get_pause())
-            switch (e.type)
+            if (config_tst_d(CONFIG_KEY_FORWARD, c))
+                st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), -JOY_MAX);
+
+            else if (config_tst_d(CONFIG_KEY_BACKWARD, c))
+                st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), +JOY_MAX);
+
+            else if (config_tst_d(CONFIG_KEY_LEFT, c))
+                st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), -JOY_MAX);
+
+            else if (config_tst_d(CONFIG_KEY_RIGHT, c))
+                st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), +JOY_MAX);
+
+            else switch (c)
             {
-            case SDL_MOUSEMOTION:
-                st_point(+e.motion.x,
-                         -e.motion.y + config_get_d(CONFIG_HEIGHT),
-                         +e.motion.xrel,
-                         config_get_d(CONFIG_MOUSE_INVERT)
-                         ? +e.motion.yrel : -e.motion.yrel);
+            case SDLK_F10:   shot();                    break;
+            case SDLK_F9:    config_tgl_d(CONFIG_FPS);  break;
+            case SDLK_F8:    config_tgl_d(CONFIG_NICE); break;
+
+            case SDLK_F7:
+                if (config_cheat())
+                    toggle_wire();
                 break;
 
-            case SDL_MOUSEBUTTONDOWN:
-                d = st_click((e.button.button == SDL_BUTTON_LEFT) ? -1 : 1, 1);
+            case SDLK_RETURN:
+                d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_A), 1);
                 break;
-                
-            case SDL_MOUSEBUTTONUP:
-                d = st_click((e.button.button == SDL_BUTTON_LEFT) ? -1 : 1, 0);
+            case SDLK_ESCAPE:
+                d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_EXIT), 1);
                 break;
 
-            case SDL_KEYDOWN:
-                
-                switch (e.key.keysym.sym)
-                {
-                case SDLK_F11:   toggle_fullscreen();       break;
-                case SDLK_F10:   shot();                    break;
-                case SDLK_F9:    config_tgl_d(CONFIG_FPS);  break;
-                case SDLK_F8:    config_tgl_d(CONFIG_NICE); break;
-                case SDLK_F7:    toggle_wire();             break;
-                
-                case SDLK_RETURN:
-                    d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_A), 1);
-                    break;
-                case SDLK_ESCAPE:
-                    d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_EXIT), 1);
-                    break;
-                case SDLK_LEFT:
-                    st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), -JOY_MAX);
-                    break;
-                case SDLK_RIGHT:
-                    st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), +JOY_MAX);
-                    break;
-                case SDLK_UP:
-                    st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), -JOY_MAX);
-                    break;
-                case SDLK_DOWN:
-                    st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), +JOY_MAX);
-                    break;
-                             
-                default:
-                   if (SDL_EnableUNICODE(-1)) 
-                        d = st_keybd(e.key.keysym.unicode, 1);
-                   else
-                        d = st_keybd(e.key.keysym.sym, 1);
-                }
-                break;
+            default:
+                if (SDL_EnableUNICODE(-1))
+                    d = st_keybd(e.key.keysym.unicode, 1);
+                else
+                    d = st_keybd(e.key.keysym.sym, 1);
+            }
 
-            case SDL_KEYUP:
-
-                switch (e.key.keysym.sym)
-                {
-                case SDLK_RETURN:
-                    d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_A), 0);
-                    break;
-                case SDLK_ESCAPE:
-                    d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_EXIT), 0);
-                    break;
-                case SDLK_LEFT:
-                case SDLK_RIGHT:
-                    st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), 1);
-                    break;
-                case SDLK_DOWN:
-                case SDLK_UP:
-                    st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), 1);
-                    break;
-
-                default:
-                    d = st_keybd(e.key.keysym.sym, 0);
-                }
+            break;
 
-                break;
+        case SDL_KEYUP:
 
-            case SDL_ACTIVEEVENT:
-                if (e.active.state == SDL_APPINPUTFOCUS)
-                    if (e.active.gain == 0 && config_get_grab())
-                        config_set_pause();
-                break;
+            c = e.key.keysym.sym;
 
-            case SDL_JOYAXISMOTION:
-                st_stick(e.jaxis.axis, e.jaxis.value);
-                break;
+            if (config_tst_d(CONFIG_KEY_FORWARD, c))
+                st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), 1);
 
-            case SDL_JOYBUTTONDOWN:
-                d = st_buttn(e.jbutton.button, 1);
-                break;
+            else if (config_tst_d(CONFIG_KEY_BACKWARD, c))
+                st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), 1);
+
+            else if (config_tst_d(CONFIG_KEY_LEFT, c))
+                st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), 1);
+
+            else if (config_tst_d(CONFIG_KEY_RIGHT, c))
+                st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), 1);
 
-            case SDL_JOYBUTTONUP:
-                d = st_buttn(e.jbutton.button, 0);
+            else switch (c)
+            {
+            case SDLK_RETURN:
+                d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_A), 0);
+                break;
+            case SDLK_ESCAPE:
+                d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_EXIT), 0);
                 break;
+
+            default:
+                d = st_keybd(e.key.keysym.sym, 0);
             }
+
+        case SDL_ACTIVEEVENT:
+            if (e.active.state == SDL_APPINPUTFOCUS)
+                if (e.active.gain == 0 && config_get_grab())
+                    goto_pause();
+            break;
+
+        case SDL_JOYAXISMOTION:
+            st_stick(e.jaxis.axis, e.jaxis.value);
+            break;
+
+        case SDL_JOYBUTTONDOWN:
+            d = st_buttn(e.jbutton.button, 1);
+            break;
+
+        case SDL_JOYBUTTONUP:
+            d = st_buttn(e.jbutton.button, 0);
+            break;
+        }
     }
     return d;
 }
 
-static char * data_path   = NULL;
-static char * replay_path = NULL;
+/*---------------------------------------------------------------------------*/
+
+static char *data_path = NULL;
+static char *demo_path = NULL;
+
+static unsigned int display_info = 0;
+static unsigned int replay_demo  = 0;
+
+#define usage \
+    L_(                                                                   \
+        "Usage: %s [options ...]\n"                                       \
+        "Options:\n"                                                      \
+        "  -h, --help                show this usage message.\n"          \
+        "  -v, --version             show version.\n"                     \
+        "  -d, --data <dir>          use 'dir' as game data directory.\n" \
+        "  -r, --replay <file>       play the replay 'file'.\n"           \
+        "  -i, --info                display info about a replay.\n"      \
+    )
+
+#define argument_error(option) { \
+    fprintf(stderr, L_("Option '%s' requires an argument.\n"),  option); \
+}
 
-static void parse_args(int argc, char ** argv)
+static void parse_args(int argc, char **argv)
 {
-    char * exec = *(argv++);
-    
-    while (*argv != NULL)
+    int i;
+
+    /* Scan argument list. */
+
+    for (i = 1; i < argc; i++)
     {
-       if (strcmp(*argv, "-h") == 0 || strcmp(*argv, "-?") == 0 || strcmp(*argv, "--help") == 0)
-       {
-           printf(_("Usage: %s [--data data_dir] [--replay replay_file]\n"), exec);
-           exit(0);
-       }
-       else if (strcmp(*argv, "--data") == 0)
-           data_path = *(++argv);
-       else if (strcmp(*argv, "--replay") == 0)
-           replay_path = *(++argv);
-       else
-       {
-           fprintf(stderr, _("Unknown option %s\n"), *argv);
-           exit(1);
-       }
-       argv++;
+        if (strcmp(argv[i], "-h") == 0 || strcmp(argv[i], "--help")    == 0)
+        {
+            printf(usage, argv[0]);
+            exit(EXIT_SUCCESS);
+        }
+
+        if (strcmp(argv[i], "-v") == 0 || strcmp(argv[i], "--version") == 0)
+        {
+            printf("%s\n", VERSION);
+            exit(EXIT_SUCCESS);
+        }
+
+        if (strcmp(argv[i], "-d") == 0 || strcmp(argv[i], "--data")    == 0)
+        {
+            if (i + 1 == argc)
+            {
+                argument_error(argv[i]);
+                exit(EXIT_FAILURE);
+            }
+            data_path = argv[++i];
+            continue;
+        }
+
+        if (strcmp(argv[i], "-r") == 0 || strcmp(argv[i], "--replay")  == 0)
+        {
+            if (i + 1 == argc)
+            {
+                argument_error(argv[i]);
+                exit(EXIT_FAILURE);
+            }
+            demo_path = argv[++i];
+            continue;
+        }
+
+        if (strcmp(argv[i], "-i") == 0 || strcmp(argv[i], "--info")    == 0)
+        {
+            display_info = 1;
+            continue;
+        }
     }
-    return;
+
+    /* Resolve conflicts. */
+
+    if (demo_path)
+        replay_demo = display_info ? 0 : 1;
+    else
+        if (display_info)
+        {
+            /* FIXME, I'm a required option. */
+            fputs(L_("Option '--info' requires '--replay'.\n"), stderr);
+            exit(EXIT_FAILURE);
+        }
 }
 
+#undef usage
+#undef argument_error
+
+/*---------------------------------------------------------------------------*/
+
 int main(int argc, char *argv[])
 {
     SDL_Joystick *joy = NULL;
-    
-    language_init("neverball", CONFIG_LOCALE);
+    SDL_Surface *icon;
+
+    int t1, t0;
+
+    lang_init("neverball", CONFIG_LOCALE);
+
+    text_init();
 
     parse_args(argc, argv);
-    
+
     if (!config_data_path(data_path, SET_FILE))
     {
-        fprintf(stderr, _("Failure to establish game data directory\n"));
-       return 1;
+        fputs(L_("Failure to establish game data directory\n"), stderr);
+        return 1;
     }
-    
+
     if (!config_user_path(NULL))
     {
-        fprintf(stderr, _("Failure to establish config directory\n"));
-       return 1;
+        fputs(L_("Failure to establish config directory\n"), stderr);
+        return 1;
     }
-    
+
+    /* Initialize SDL system and subsystems */
+
     if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) == -1)
     {
-       fprintf(stderr, "%s\n", SDL_GetError());
-       return 1;
+        fprintf(stderr, "%s\n", SDL_GetError());
+        return 1;
     }
-  
+
+    /* Intitialize the configuration */
+
     config_init();
     config_load();
 
-    /* Initialize the language. */
-    language_set(language_from_code(config_simple_get_s(CONFIG_LANG)));
+    /* Dump replay information and exit. */
+
+    if (display_info)
+    {
+        if (!level_replay(demo_path))
+        {
+            fprintf(stderr, L_("Replay file '%s': %s\n"), demo_path,
+                    errno ?  strerror(errno) : L_("Not a replay file"));
+            return 1;
+        }
+        demo_replay_dump_info();
+        return 0;
+    }
 
     /* Initialize the joystick. */
 
     if (SDL_NumJoysticks() > 0)
     {
-       joy=SDL_JoystickOpen(config_get_d(CONFIG_JOYSTICK_DEVICE));
-       if (joy)
-               SDL_JoystickEventState(SDL_ENABLE);
+        joy = SDL_JoystickOpen(config_get_d(CONFIG_JOYSTICK_DEVICE));
+        if (joy)
+            SDL_JoystickEventState(SDL_ENABLE);
     }
 
     /* Initialize the audio. */
 
-    audio_bind(AUD_MENU,   3, "snd/menu.wav");
-    audio_bind(AUD_START,  1, "snd/select.ogg");
-    audio_bind(AUD_READY,  1, "snd/ready.ogg");
-    audio_bind(AUD_SET,    1, "snd/set.ogg");
-    audio_bind(AUD_GO,     1, "snd/go.ogg");
-    audio_bind(AUD_BALL,   2, "snd/ball.ogg");
-    audio_bind(AUD_BUMP,   3, "snd/bump.ogg");
-    audio_bind(AUD_COIN,   2, "snd/coin.wav");
-    audio_bind(AUD_TICK,   4, "snd/tick.ogg");
-    audio_bind(AUD_TOCK,   4, "snd/tock.ogg");
-    audio_bind(AUD_SWITCH, 5, "snd/switch.wav");
-    audio_bind(AUD_JUMP,   5, "snd/jump.ogg");
-    audio_bind(AUD_GOAL,   5, "snd/goal.wav");
-    audio_bind(AUD_SCORE,  1, "snd/record.ogg");
-    audio_bind(AUD_FALL,   1, "snd/fall.ogg");
-    audio_bind(AUD_TIME,   1, "snd/time.ogg");
-    audio_bind(AUD_OVER,   1, "snd/over.ogg");
-
     audio_init();
 
     /* Require 16-bit double buffer with 16-bit depth buffer. */
@@ -306,64 +360,66 @@ int main(int argc, char *argv[])
     SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE,  16);
     SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
 
+#ifndef __APPLE__
+    if ((icon = load_surface("icon/neverball.png")))
+    {
+        SDL_WM_SetIcon(icon, NULL);
+        free(icon->pixels);
+        SDL_FreeSurface(icon);
+    }
+#endif /* __APPLE__ */
+
     /* Initialize the video. */
 
-    if (config_mode(config_get_d(CONFIG_FULLSCREEN),
-                   config_get_d(CONFIG_WIDTH),
-                   config_get_d(CONFIG_HEIGHT)))
+    if (!config_mode(config_get_d(CONFIG_FULLSCREEN),
+                     config_get_d(CONFIG_WIDTH), config_get_d(CONFIG_HEIGHT)))
     {
-       int t1, t0 = SDL_GetTicks();
-
-       SDL_Surface *icon = IMG_Load(config_data("icon/neverball.png"));
-       SDL_WM_SetIcon(icon, NULL);
-       SDL_WM_SetCaption(TITLE, TITLE); 
-
-       /* Initialize the run state. */
-       init_state(&st_null);
-       
-       if (replay_path != NULL)
-       {
-           level_replay(replay_path);
-           demo_replay_dump_info();
-           goto_demo_play(1);
-       }
-       else
-       {
-           goto_state(&st_title);
-       }
-
-       /* Run the main game loop. */
-
-       while (loop())
-           if ((t1 = SDL_GetTicks()) > t0)
-           {
-               if (config_get_pause())
-               {
-                   st_paint();
-                   gui_blank();
-               }
-               else
-               {
-                   st_timer((t1 - t0) / 1000.f);
-                   st_paint();
-               }
-               SDL_GL_SwapBuffers();
-
-               t0 = t1;
-
-               if (config_get_d(CONFIG_NICE))
-                   SDL_Delay(1);
-           }
-    }
-    else 
         fprintf(stderr, "%s\n", SDL_GetError());
+        return 1;
+    }
 
-    config_save();
+    SDL_WM_SetCaption(TITLE, TITLE);
+
+    init_state(&st_null);
+
+    /* Initialise demo playback. */
+
+    if (replay_demo)
+    {
+        level_replay(demo_path);
+        demo_play_goto(1);
+        goto_state(&st_demo_play);
+    }
+    else
+        goto_state(&st_title);
+
+    /* Run the main game loop. */
+
+    t0 = SDL_GetTicks();
+    while (loop())
+        if ((t1 = SDL_GetTicks()) > t0)
+        {
+            st_timer((t1 - t0) / 1000.f);
+            st_paint();
+            SDL_GL_SwapBuffers();
+
+            t0 = t1;
+
+            if (config_get_d(CONFIG_NICE))
+                SDL_Delay(1);
+        }
+
+    /* Gracefully close the game */
 
     if (SDL_JoystickOpened(0))
-       SDL_JoystickClose(joy);
+        SDL_JoystickClose(joy);
 
     SDL_Quit();
+
+    config_save();
+
+    text_quit();
+
     return 0;
 }