-/*
+/*
* Copyright (C) 2003 Robert Kooima
*
* NEVERBALL is free software; you can redistribute it and/or modify
void score_init_hs(struct score *s, int timer, int coins)
{
int i;
+
strcpy(s->player[0], "Hard");
strcpy(s->player[1], "Medium");
strcpy(s->player[2], "Easy");
strcpy(s->player[3], "");
- for (i = 0; i < NSCORE+1; i++)
+
+ for (i = 0; i < NSCORE + 1; i++)
{
- s->timer[i] = timer;
- s->coins[i] = coins;
+ s->timer[i] = timer;
+ s->coins[i] = coins;
}
}
/*---------------------------------------------------------------------------*/
-static int level_scan_metadata(struct level *l, char * av)
+static int level_scan_metadata(struct level *l, char *av)
{
#define CASE(x) (strcmp((x), c) == 0)
char *c = av;
char *stop = av + strlen(av);
char *v, *e;
+
while (c < stop)
{
- /* look for the start of the value */
- v = strchr(c, '=');
- if (v==NULL)
- return 0;
- *v = '\0';
- v++;
-
- /* look the end of the value */
- e = strchr(v, '\n');
- if (e==NULL)
- return 0;
- *e = '\0';
- e ++;
-
- /* test metadata */
- if (CASE("message"))
- strcpy(l->message, v);
- else if (CASE("back"))
- strcpy(l->back, v);
- else if (CASE("song"))
- strcpy(l->song, v);
- else if (CASE("grad"))
- strcpy(l->grad, v);
- else if (CASE("shot"))
- strcpy(l->shot, v);
- else if (CASE("goal"))
- {
- l->goal = atoi(v);
- l->coin_score.coins[2] = l->goal;
- }
- else if (CASE("time"))
- {
- l->time = atoi(v);
- l->time_score.timer[2] = l->time;
- l->goal_score.timer[2] = l->time;
- }
- else if (CASE("time_hs"))
- sscanf(v, "%d %d",
- &l->time_score.timer[0],
- &l->time_score.timer[1]);
- else if (CASE("goal_hs"))
- sscanf(v, "%d %d",
- &l->goal_score.timer[0],
- &l->goal_score.timer[1]);
- else if (CASE("coin_hs"))
- sscanf(v, "%d %d",
- &l->coin_score.coins[0],
- &l->coin_score.coins[1]);
- else if (CASE("levelname"))
- strcpy(l->name, v);
- else if (CASE("version"))
- l->version = atoi(v);
- else if (CASE("author"))
- strcpy(l->author, v);
- else if (CASE("special"))
- l->is_bonus = atoi(v);
- /*else
- fprintf(stderr, "File %s, ignore %s metadata.\n", l->file, c);*/
-
- c = e;
+ /* look for the start of the value */
+ v = strchr(c, '=');
+ if (v == NULL)
+ return 0;
+ *v = '\0';
+ v++;
+
+ /* look the end of the value */
+ e = strchr(v, '\n');
+ if (e == NULL)
+ return 0;
+ *e = '\0';
+ e++;
+
+ /* test metadata */
+ if (CASE("message"))
+ strcpy(l->message, v);
+ else if (CASE("back"))
+ strcpy(l->back, v);
+ else if (CASE("song"))
+ strcpy(l->song, v);
+ else if (CASE("grad"))
+ strcpy(l->grad, v);
+ else if (CASE("shot"))
+ strcpy(l->shot, v);
+ else if (CASE("goal"))
+ {
+ l->goal = atoi(v);
+ l->score.most_coins.coins[2] = l->goal;
+ }
+ else if (CASE("time"))
+ {
+ l->time = atoi(v);
+ l->score.best_times.timer[2] = l->time;
+ l->score.unlock_goal.timer[2] = l->time;
+ }
+ else if (CASE("time_hs"))
+ sscanf(v, "%d %d",
+ &l->score.best_times.timer[0],
+ &l->score.best_times.timer[1]);
+ else if (CASE("goal_hs"))
+ sscanf(v, "%d %d",
+ &l->score.unlock_goal.timer[0],
+ &l->score.unlock_goal.timer[1]);
+ else if (CASE("coin_hs"))
+ sscanf(v, "%d %d",
+ &l->score.most_coins.coins[0],
+ &l->score.most_coins.coins[1]);
+ else if (CASE("version"))
+ strcpy(l->version, v);
+ else if (CASE("author"))
+ strcpy(l->author, v);
+ else if (CASE("special"))
+ l->is_bonus = atoi(v);
+
+ c = e;
}
return 1;
}
+/* Load the sol file 'filename' and fill the 'level' structure. Return 1 on
+ * success, 0 on error. */
+
int level_load(const char *filename, struct level *level)
-/* Load the sol file 'filename' and fill the 'level' structure
- * return 1 on success, 0 on error */
{
- struct s_file sol; /* The solid file data */
+ struct s_file sol;
+
+ int money;
int i;
- int money; /* sum of coin value */
-
- /* raz level */
- memset(level, 0, sizeof(struct level));
-
- memset(&sol, 0, sizeof(sol));
+
+ memset(level, 0, sizeof (struct level));
+ memset(&sol, 0, sizeof (sol));
/* Try to load the sol file */
- if (!sol_load_only_file(&sol, filename))
+ if (!sol_load_only_head(&sol, config_data(filename)))
{
- fprintf(stderr, _("Error while loading level file '%s': "), filename);
- if (errno)
- perror(NULL);
- else
- fprintf(stderr, _("Not a valid level file\n"));
- return 0;
+ fprintf(stderr,
+ _("Error while loading level file '%s': %s\n"), filename,
+ errno ? strerror(errno) : _("Not a valid level file"));
+ return 0;
}
- /* Set filename */
strcpy(level->file, filename);
-
+
/* Init hs with default values */
- score_init_hs(&level->time_score, 59999, 0);
- score_init_hs(&level->goal_score, 59999, 0);
- score_init_hs(&level->coin_score, 59999, 0);
+ score_init_hs(&level->score.best_times, 59999, 0);
+ score_init_hs(&level->score.unlock_goal, 59999, 0);
+ score_init_hs(&level->score.most_coins, 59999, 0);
/* Compute money and default max money */
money = 0;
- for (i = 0; i < sol.cc; i++)
- money += sol.cv[i].n;
- level->coin_score.coins[0] = money;
-
+ for (i = 0; i < sol.hc; i++)
+ if (sol.hv[i].t == ITEM_COIN)
+ money += sol.hv[i].n;
+ level->score.most_coins.coins[0] = money;
+
/* Scan sol metadata */
if (sol.ac > 0)
level_scan_metadata(level, sol.av);
/* Compute initial hs default values */
-#define HOP(t, c) if (t[2] c t[0]) t[0] = t[1] = t[2]; else if (t[2] c t[1]) t[1] = (t[0] + t[2]) / 2
- HOP(level->time_score.timer, <=);
- HOP(level->goal_score.timer, <=);
- HOP(level->coin_score.coins, >=);
- /* Free the sol structure, no more needed */
+#define HOP(t, c) \
+ if (t[2] c t[0]) \
+ t[0] = t[1] = t[2]; \
+ else if (t[2] c t[1]) \
+ t[1] = (t[0] + t[2]) / 2
+
+ HOP(level->score.best_times.timer, <=);
+ HOP(level->score.unlock_goal.timer, <=);
+ HOP(level->score.most_coins.coins, >=);
+
sol_free(&sol);
return 1;
/*---------------------------------------------------------------------------*/
void level_dump_info(const struct level *l)
-/* This function dump the info of a demo structure
- * It's only a function for debugging, no need of I18N */
{
printf("filename: %s\n"
- "name: %s\n"
- "version: %d\n"
- "author: %s\n"
- "time limit: %d\n"
- "goal count: %d\n"
- "time hs: %d %d %d\n"
- "goal hs: %d %d %d\n"
- "coin hs: %d %d %d\n"
- "message: %s\n"
+ "version: %s\n"
+ "author: %s\n"
+ "time limit: %d\n"
+ "goal count: %d\n"
+ "time hs: %d %d %d\n"
+ "goal hs: %d %d %d\n"
+ "coin hs: %d %d %d\n"
+ "message: %s\n"
"background: %s\n"
- "gradiant: %s\n"
- "screenshot: %s\n"
- "song: %s\n",
- l->file, l->name, l->version, l->author,
- l->time, l->goal,
- l->time_score.timer[0],
- l->time_score.timer[1],
- l->time_score.timer[2],
- l->goal_score.timer[0],
- l->goal_score.timer[1],
- l->goal_score.timer[2],
- l->coin_score.coins[0],
- l->coin_score.coins[1],
- l->coin_score.coins[2],
- l->message, l->back, l->grad, l->shot, l->song);
+ "gradiant: %s\n"
+ "screenshot: %s\n"
+ "song: %s\n",
+ l->file,
+ l->version,
+ l->author,
+ l->time,
+ l->goal,
+ l->score.best_times.timer[0],
+ l->score.best_times.timer[1],
+ l->score.best_times.timer[2],
+ l->score.unlock_goal.timer[0],
+ l->score.unlock_goal.timer[1],
+ l->score.unlock_goal.timer[2],
+ l->score.most_coins.coins[0],
+ l->score.most_coins.coins[1],
+ l->score.most_coins.coins[2],
+ l->message,
+ l->back,
+ l->grad,
+ l->shot,
+ l->song);
}
/*---------------------------------------------------------------------------*/
-const char * mode_to_str(int m)
+const char *mode_to_str(int m)
{
switch (m)
{
case MODE_NORMAL: return _("Normal");
case MODE_PRACTICE: return _("Practice");
case MODE_SINGLE: return _("Single");
- default: return "???";
+ default: return _("Unknown");
}
}
/*---------------------------------------------------------------------------*/
-const char * state_to_str(int m)
+const char *state_to_str(int m)
{
switch (m)
{
case GAME_SPEC:
case GAME_GOAL: return _("Success");
case GAME_FALL: return _("Fall-out");
- default: return "???";
+ default: return _("Unknown");
}
}