#ifndef GAME_SERVER_H
#define GAME_SERVER_H
-#include "solid.h"
-#include "fs.h"
-
/*---------------------------------------------------------------------------*/
#define RESPONSE 0.05f /* Input smoothing time */
int game_server_init(const char *, int, int);
void game_server_free(void);
void game_server_step(float);
+float game_server_blend(void);
void game_set_goal(void);
void game_clr_goal(void);
/*---------------------------------------------------------------------------*/
-int input_put(fs_file);
-int input_get(fs_file);
-
-/*---------------------------------------------------------------------------*/
-
#endif