#define GAME_COMMON_H
#include "lang.h"
-#include "solid.h"
+#include "solid_vary.h"
/*---------------------------------------------------------------------------*/
};
void game_view_init(struct game_view *);
-void game_view_fly(struct game_view *, const struct s_file *, float);
+void game_view_fly(struct game_view *, const struct s_vary *, float);
/*---------------------------------------------------------------------------*/