/*---------------------------------------------------------------------------*/
-#define GAME_NONE 0
-#define GAME_TIME 1
-#define GAME_GOAL 2
-#define GAME_FALL 3
+enum
+{
+ GAME_NONE = 0,
+
+ GAME_TIME,
+ GAME_GOAL,
+ GAME_FALL,
+
+ GAME_MAX
+};
const char *status_to_str(int);