static void game_draw_light(void)
{
const float light_p[2][4] = {
- { -8.0f, +32.0f, -8.0f, 1.0f },
- { +8.0f, +32.0f, +8.0f, 1.0f },
+ { -8.0f, +32.0f, -8.0f, 0.0f },
+ { +8.0f, +32.0f, +8.0f, 0.0f },
};
const float light_c[2][4] = {
{ 1.0f, 0.8f, 0.8f, 1.0f },