Fixed the problem that in a rare case, a set is downloaded and the neverballrc is...
[neverball] / ball / demo.h
index d66a69f..ee7ee1f 100644 (file)
@@ -2,6 +2,7 @@
 #define DEMO_H
 
 #include <time.h>
+
 #include "level.h"
 
 /*---------------------------------------------------------------------------*/
@@ -29,7 +30,6 @@ struct demo
     int    times;           /* total time (challenge mode) */
 };
 
-
 /*---------------------------------------------------------------------------*/
 
 #define MAXDEMO 256
@@ -47,17 +47,20 @@ void demo_unique(char *);
 
 int  demo_play_init(const char *, const struct level *,
                     const struct level_game *);
-void demo_play_step(float);
-void demo_play_stop(const struct level_game *);
-int  demo_play_saved(void);
-void demo_play_save(const char *);
+void demo_play_step(void);
+void demo_play_stat(const struct level_game *);
+void demo_play_stop(void);
+
+int  demo_saved (void);
+void demo_rename(const char *);
 
 /*---------------------------------------------------------------------------*/
 
 int  demo_replay_init(const char *, struct level_game *);
-int  demo_replay_step(float *);
+int  demo_replay_step(float);
 void demo_replay_stop(int);
 void demo_replay_dump_info(void);
+
 const struct demo *curr_demo_replay(void);
 
 /*---------------------------------------------------------------------------*/