struct demo
{
char name[PATHMAX]; /* demo basename */
- char filename[PATHMAX]; /* demo path */
+ char filename[PATHMAX]; /* demo path */
+
+ /* The following reflects the file structure. */
- /* The following reflects the file structure */
/* magic number */
/* replay file version */
int timer; /* elapsed time */
int score; /* sum of coins (challenge mode) */
int balls; /* number of balls (challenge mode) */
int times; /* total time (challenge mode) */
- char nb_version[20]; /* neverball version used */
+ char nb_version[20]; /* neverball version used */
};
#define MAXDEMO 256
-int demo_scan(void);
+int demo_scan(void);
const char *demo_pick(void);
const struct demo *get_demo(int);
-const char * date_to_str(time_t);
+const char *date_to_str(time_t);
int demo_exists(char *);
void demo_unique(char *);
/*---------------------------------------------------------------------------*/
-int demo_play_init(const char *, const struct level *,
- const struct level_game *);
-/* int, int, int, int, int, int);*/
+int demo_play_init(const char *, const struct level *,
+ const struct level_game *);
void demo_play_step(float);
void demo_play_stop(const struct level_game *);
int demo_play_saved(void);
void demo_replay_stop(int);
void demo_replay_dump_info(void);
const struct demo *curr_demo_replay(void);
-
+
/*---------------------------------------------------------------------------*/
#endif