#define DEMO_H
#include <time.h>
+
#include "level.h"
/*---------------------------------------------------------------------------*/
int times; /* total time (challenge mode) */
};
-
/*---------------------------------------------------------------------------*/
#define MAXDEMO 256
int demo_play_init(const char *, const struct level *,
const struct level_game *);
void demo_play_step(float);
-void demo_play_stop(const struct level_game *);
-int demo_play_saved(void);
-void demo_play_save(const char *);
+void demo_play_stat(const struct level_game *);
+void demo_play_stop(void);
+
+int demo_saved (void);
+void demo_rename(const char *);
/*---------------------------------------------------------------------------*/
int demo_replay_step(float *);
void demo_replay_stop(int);
void demo_replay_dump_info(void);
+
const struct demo *curr_demo_replay(void);
/*---------------------------------------------------------------------------*/