#!/usr/bin/make
-CPPFLAGS := -I. $(shell sdl-config --cflags) $(shell pkg-config --cflags x11 xsp) -I/usr/include/hgw
-LDLIBS := -lz $(shell sdl-config --libs) $(shell pkg-config --libs x11 xsp) -lpopt -lhgw
+CPPFLAGS := -I. $(shell sdl-config --cflags) $(shell pkg-config --cflags x11)
+LDLIBS := -lz $(shell sdl-config --libs) $(shell pkg-config --libs x11) -lpopt
-# Default CFLAGS for building in N8x0
-CFLAGS ?= -DMAEMO -DMAEMO_VERSION=4 -march=armv6j -mtune=arm1136jf-s -mfpu=vfp -mfloat-abi=softfp -O2 -g -Wall -static-libgcc
-ASFLAGS ?= -march=armv6j -mfpu=vfp -mfloat-abi=softfp -g
-CXXFLAGS ?= $(CFLAGS)
+-include config.mk
-GAME_VERSION ?= $(shell head -n 1 debian/changelog | sed 's/[^0-9.-]//g')-git
-export GAME_VERSION
-export DESTDIR
+# Sane defaults
+CONF_GUI?=1
+# Use Hildon Games Wrapper library
+CONF_HGW?=$(CONF_GUI)
+ifeq ($(ARCH),armel)
+ CONF_BUILD_ASM_CPU?=1
+ CONF_BUILD_ASM_SPC700?=1
+ CONF_BUILD_ASM_SA1?=0 # Still not there
+ CONF_BUILD_MISC_ROUTINES?=misc_armel
+else ifeq ($(ARCH),i386)
+ CONF_BUILD_ASM_CPU?=0
+ CONF_BUILD_ASM_SPC700?=0
+ CONF_BUILD_ASM_SA1?=0
+ CONF_BUILD_MISC_ROUTINES?=misc_i386
+endif
+# Hardware pixel doubling (in N8x0)
+CONF_XSP?=0
+# Hildon Desktop compositing (in Fremantle)
+CONF_HD?=0
# SNES stuff
-OBJS = 2xsaiwin.o apu.o c4.o c4emu.o cheats.o cheats2.o clip.o cpu.o cpuexec.o data.o
-OBJS += dma.o dsp1.o fxemu.o fxinst.o gfx.o globals.o loadzip.o memmap.o netplay.o ppu.o
-OBJS += sdd1.o sdd1emu.o snapshot.o soundux.o spc700.o srtc.o tile.o
-# ASM CPU Core, ripped from Yoyo's OpenSnes9X
-OBJS += os9x_asm_cpu.o os9x_65c816.o spc700a.o
-# and some asm from LJP...
-OBJS += m3d_func.o misc.o
+OBJS = apu.o c4.o c4emu.o cheats.o cheats2.o clip.o cpu.o cpuexec.o data.o
+OBJS += dma.o dsp1.o font.o fxemu.o fxinst.o gfx.o globals.o loadzip.o memmap.o
+OBJS += ppu.o sa1.o sdd1.o sdd1emu.o snapshot.o soundux.o spc700.o srtc.o tile.o
+
+ifeq ($(CONF_BUILD_ASM_CPU), 1)
+ # ASM CPU Core from yoyofr's OpenSnes9X
+ OBJS += os9x_asm_cpu.o os9x_65c816.o
+ CPPFLAGS += -DCONF_BUILD_ASM_CPU=1
+else
+ OBJS += cpuops.o
+endif
+
+ifeq ($(CONF_BUILD_ASM_SPC700), 1)
+ OBJS += spc700a.o
+ CPPFLAGS += -DCONF_BUILD_ASM_SPC700=1
+endif
+
+ifeq ($(CONF_BUILD_ASM_SA1), 1)
+ crash
+else
+ OBJS += sa1cpu.o
+endif
+
+OBJS += $(CONF_BUILD_MISC_ROUTINES).o
+
# from open-whatever sdk
OBJS += unzip.o ioapi.o
-# my own extensions to snes9x
+# my extensions to snes9x (speedhacks support)
OBJS += hacks.o
# the glue code that sticks it all together in a monstruous way
-OBJS += platform/path.o platform/statef.o platform/config.o
+OBJS += platform/path.o platform/config.o
OBJS += platform/sdl.o platform/sdlv.o platform/sdla.o platform/sdli.o
-OBJS += platform/hgw.o
+OBJS += platform/sdlvscalers.o
+
+ifeq ($(CONF_XSP), 1)
+ CPPFLAGS += -DCONF_XSP=1 $(shell pkg-config --cflags xsp)
+ LDLIBS += $(shell pkg-config --libs xsp)
+endif
+ifeq ($(CONF_HD), 1)
+ CPPFLAGS += -DCONF_HD=1
+ LDLIBS += -lSDL_haa
+ CONF_EXIT_BUTTON ?= 1
+endif
+ifeq ($(CONF_HGW), 1)
+ CPPFLAGS += -DCONF_HGW=1 -I/usr/include/hgw $(shell pkg-config --cflags gconf-2.0)
+ LDLIBS += -lhgw $(shell pkg-config --libs gconf-2.0)
+ OBJS += platform/hgw.o
+endif
+ifeq ($(CONF_EXIT_BUTTON), 1)
+ CPPFLAGS += -DCONF_EXIT_BUTTON=1
+ LDLIBS += -lSDL_image
+ OBJS += platform/sdlvexit.o
+endif
# automatic dependencies
DEPS := $(OBJS:.o=.d)
-all: drnoksnes gui
+all: drnoksnes
-clean: gui_clean
+clean:
rm -f drnoksnes *.o *.d platform/*.o platform/*.d
rm -f build-stamp configure-stamp
install: drnoksnes
install drnoksnes $(DESTDIR)/usr/games
- $(MAKE) -C gui install
deps: $(DEPS)
%.d: %.cpp
%.d: %.s
@touch $@
+# GUI
gui:
$(MAKE) -C gui all
-
+
gui_clean:
$(MAKE) -C gui clean
-.PHONY: all clean remake deps install gui gui_clean
+gui_install:
+ $(MAKE) -C gui install DESTDIR="$(DESTDIR)"
+
+ifeq ($(CONF_GUI), 1)
+all: gui
+clean: gui_clean
+install: gui_install
+endif
+
+distclean: clean
+ rm -f config.mk
+
+.PHONY: all clean remake deps install gui gui_clean distclean
+