Split SOL data structures into base, varying and rendering parts
[neverball] / Makefile
index 3579a60..169b9f8 100644 (file)
--- a/Makefile
+++ b/Makefile
@@ -166,7 +166,7 @@ endif
 MAPC_OBJS := \
        share/vec3.o        \
        share/base_image.o  \
-       share/solid.o       \
+       share/solid_base.o  \
        share/binary.o      \
        share/base_config.o \
        share/common.o      \
@@ -183,8 +183,9 @@ BALL_OBJS := \
        share/vec3.o        \
        share/base_image.o  \
        share/image.o       \
-       share/solid.o       \
-       share/solid_gl.o    \
+       share/solid_base.o  \
+       share/solid_vary.o  \
+       share/solid_draw.o  \
        share/solid_cmd.o   \
        share/solid_all.o   \
        share/part.o        \
@@ -252,8 +253,9 @@ PUTT_OBJS := \
        share/vec3.o        \
        share/base_image.o  \
        share/image.o       \
-       share/solid.o       \
-       share/solid_gl.o    \
+       share/solid_base.o  \
+       share/solid_vary.o  \
+       share/solid_draw.o  \
        share/solid_cmd.o   \
        share/solid_all.o   \
        share/part.o        \