* Neverball *
+* COMPILATION
+
Requirements:
SDL http://www.libsdl.org/download-1.2.php
SDL_mixer http://www.libsdl.org/projects/SDL_mixer/
SDL_ttf http://www.libsdl.org/projects/SDL_ttf/
-
Under Unix, Linux, and OSX, simply run
make
Under Windows, build using the provided Visual Studio solution.
-The executables will be copied to the base directory. By default, an
-uninstalled build may be executed in place.
+By default, an uninstalled build may be executed in place.
* INSTALLATION
this order. If the game is to be installed globally, at least one of
them must be set.
-1) The directory specified on the command line.
+ 1. The directory specified as argument to '--data' (or '-d') option
+ on the command line.
-2) The directory given by the NEVERBALL_DATA environment variable.
+ 2. The directory given by the NEVERBALL_DATA environment variable.
+
+ 3. The directory given by the CONFIG_DATA variable defined in
+ base_config.h
-3) The directory given by the CONFIG_DATA variable defined in config.h
A normal Linux installation would probably copy the data directory to
"/usr/local/games/neverball/" and change the CONFIG_DATA variable to
variable to its default value "./data".
-* DISTRIPUTION STUFF
+* DISTRIBUTION
+
+The dist directory contains some miscellaneous files:
-The dist directory contains some miscelanous files:
- * manpages
- * desktop files
- * icons
+ * manual pages;
+ * .desktop files;
+ * icons.
Contact: <robert.kooima@gmail.com>