#glw = QtOpenGL.QGLWidget()
#view.setViewport(glw)
- if os.path.exists('/usr/share/feedingit/qml'):
+ if os.path.exists('/opt/feedingit/qml'):
glw = QtOpenGL.QGLWidget()
view.setViewport(glw)
- view.setSource('/usr/share/feedingit/qml/main.qml')
+ view.setSource('/opt/feedingit/qml/main.qml')
view.showFullScreen()
else:
view.setSource(os.path.join('qml','main.qml'))